June 12, 2012, 03:35:01 pm
I tried nearly everything, and there are too much shadows coming from nowhere, like if you put some objects inside, without talking about the fake brightness that come from the floor light and reflects over them. Also when you open the arc light to hide the shadows both lights get overlap generting more brightness at some points...
What would you think if you saw this render with a black ceiling?

Other issue I found is when you enter a closed room during day and renderize you still can see because of the ambient brightness.
Another is that sun light doesn't reflect well on surfaces, because if a floor and a wall are made of the same material with the same config, renderizing you see an unpolluted white ceramic wall and a gray ceramic floor just in the corner union when the sunlight reflects indirectly.
I think Lumion rendering engine really really needs to get improved because lighting is over 50% of a photorealistic render.
Cheer up!