Author Topic: interesting Realtime CG Environment Interior  (Read 8444 times)

Architectural Innovation

    Reputation: 13
Re: interesting Realtime CG Environment Interior
« Reply #30 on: November 25, 2011, 01:29:28 pm »
November 25, 2011, 01:29:28 pm
wow and wow.
Robert A. Christman

RealtimeCG

    Reputation: 1
Re: interesting Realtime CG Environment Interior
« Reply #31 on: December 15, 2011, 09:05:58 am »
December 15, 2011, 09:05:58 am
Looks like baked lightmaps, so you can't move/change any light sources without having to bake the lightmaps again. Nice example though, but you have to have to hire them on a per-project basis to get this sort of quality.

Hi everyone.
Morten - you are right we are using baked maps on most of an object, however It is possible to move object and interact with a scene. Another example here:



I believe Lumion is a great tool, however not fully realtime and restricted.In terms of a cost of an interior visual I'm sure you guys would be amazed how efficient our workflow is.

Nico RVArq.com

    Reputation: 58
Re: interesting Realtime CG Environment Interior
« Reply #32 on: December 15, 2011, 09:39:13 am »
December 15, 2011, 09:39:13 am
Not, not necessary, You're welcome, for the free publicity.  ;)

RT-Visualization

    Reputation: 4
Re: interesting Realtime CG Environment Interior
« Reply #33 on: December 15, 2011, 10:49:58 am »
December 15, 2011, 10:49:58 am
Hi everyone.
Morten - you are right we are using baked maps on most of an object, however It is possible to move object and interact with a scene. Another example here:



I believe Lumion is a great tool, however not fully realtime and restricted.In terms of a cost of an interior visual I'm sure you guys would be amazed how efficient our workflow is.


Interesting, that was one of the possibility that I had in mind, use Unity 3D because the workflow is quite smooth...
Did you solve the RNM problem? ( no normal maps on non illuminated surfaces )...last time I checked Unity 3D this was a huge problem because of the visual difference and quality...

Great job by the way ;)

blendman

    Reputation: 27
Re: interesting Realtime CG Environment Interior
« Reply #34 on: December 15, 2011, 01:06:29 pm »
December 15, 2011, 01:06:29 pm
Very nice but somehow it seem very flat.  I have a strong feeling Lumion 2.0 will surpass this and we will all know about this very soon!

Regards,

blendman
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