Author Topic: Importing Revit and Sketchup  (Read 3242 times)

jaustin

    Reputation: 1
Importing Revit and Sketchup
« on: August 14, 2013, 10:30:59 am »
August 14, 2013, 10:30:59 am
Hello all,

I'm looking for a bit of help regarding importing both Revit and sketchup models into Lumion.

Let me explain:

I have a series of buildings that have been built in Revit,=: so landscape, buildings, road etc. However, due to the limited number of furniture models etc for revit, I am exporting my furniture layouts from sketchup.

My question is, that if I have a model of a furniture layout that will fit perfectly in to one of the rooms on my already existing revit model in Lumion. What is the best way of getting it to fit perfectly. Or would it be a case of trial and error by playing with the coordinates and rotating it little by little until it fits. Because it will share a different origin.

THANKS.   

Michael

    Reputation: 10
Re: Importing Revit and Sketchup
« Reply #1 on: August 14, 2013, 10:52:44 am »
August 14, 2013, 10:52:44 am
A couple of thoughts. Don't know if any of these fit your needs:
If you plan to use that furniture more than one time you might export it from SKP to Revit and make families there. If it's a one off, you could still export the furniture to dwg and place it into the Revit project
Or, as I sometimes do mixing different sources of models and origins, you can place "marker objects" with your furniture, for instance 2 boxes marking the corners of each room. They can help placing and then locking the furniture in Lumion. You can then assign an invisible material to the markers. They need to be made of a unique material to make that work.

jaustin

    Reputation: 1
Re: Importing Revit and Sketchup
« Reply #2 on: August 14, 2013, 11:23:58 am »
August 14, 2013, 11:23:58 am
Michael, thanks for your help. I'm pretty sure that you've caught on to exactly what I'm trying to achieve, so credit to you for understanding my poor explanation!!

I had thought of using the "marker object" method. However being relatively new to Lumion I'm not exactly sure of how I line up the corner of that marker object with the corner of the room?

Re: Importing Revit and Sketchup
« Reply #3 on: August 14, 2013, 11:33:10 am »
August 14, 2013, 11:33:10 am
In preference, so that the SkUp furniture is available for re-use export to Collada, with furniture items world centered (SkUp Origin) but with Y (Blue axis) at base of object, rotated so facing Front View. 

This sets the pivot point at base of object and allows Lumion to place objects easily when moving over building surfaces and placing.

Michael's idea of object markers is good, or similar option is use of a layout floor plan that also can be hidden (Invisible Material).

As always, watch for matching units and scale in SkUp.

In Lumion you could also make use of Layers for furniture per floor so that when setting up a floor with furniture, other layers are hidden, and the floor plan or marker objects are in the layer as guides.  Set those in building first.

Note in Lumion that rotation has a 45o snap by default, use Shift to fine tune, including fine adjustment when mouse is further away from rotation centre.