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Author Topic: Importing from Quest3d  (Read 1971 times)

roydamgrave

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Importing from Quest3d
« on: March 06, 2011, 04:00:26 pm »
March 06, 2011, 04:00:26 pm
I've read that it's possible to import .cgr files (quest3d) into Lumion. But how to do that? And what are the limitations?
I have some models in Quest3d and want to copy them to Lumion, some of them include animations, lights and mediatextures. Do all those things work?


Ferry

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Re: Importing from Quest3d
« Reply #1 on: March 07, 2011, 08:40:21 am »
March 07, 2011, 08:40:21 am
The only thing that works extra is animation. But you can't use the material system if you do. You have to put your cgr in a content folder like Transport/Trucks

We will however support animation directly soon which makes it not needed to try this.