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Author Topic: importing from 3ds Max to lumion with materials  (Read 7495 times)

vu le

    Reputation: 1
importing from 3ds Max to lumion with materials
« on: May 23, 2012, 02:02:27 pm »
May 23, 2012, 02:02:27 pm
How to import models into lumion from 3ds max with materials and texture?

stucki

    Reputation: 32
Re: importing from 3ds Max to lumion with materials
« Reply #1 on: May 23, 2012, 02:38:29 pm »
May 23, 2012, 02:38:29 pm
you have to use 3dsmax standard material and have to use the diffuse slot
i am not sure if the bump-slot is taken for the normal map in lumion ...

mapping has to be done in 3dsmax, or later via scale slider in lumion.
scale=0 means the mapping is taken from max, every higher number defines mapping in lumion

hope this helps


vu le

    Reputation: 1
Re: importing from 3ds Max to lumion with materials
« Reply #2 on: May 23, 2012, 03:06:26 pm »
May 23, 2012, 03:06:26 pm
thanks you I'll try this

Re: importing from 3ds Max to lumion with materials
« Reply #3 on: May 24, 2012, 11:13:51 am »
May 24, 2012, 11:13:51 am
you have to use 3dsmax standard material and have to use the diffuse slot
i am not sure if the bump-slot is taken for the normal map in lumion ...

Hi vu le, Lumion will import the Diffuse map channel from 3DS Max as well as the Self-Illumination map channel, but the latter is only used if you apply a Lightmap material to the model in Lumion.
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