Author Topic: how to load or edit a texture with alpha into standard material after importing?  (Read 1888 times)


    Reputation: 37
September 03, 2012, 12:11:19 pm
Hi ! this is me again...

I'm ok with importing textures with alpha into lumion: i put a TGA into diffuse in 3dsmax and it automaticly applies when importing the objet.

But i can't create or edit a standard material with TGA into lumion: still without alpha !

Can you help me please ?


    Reputation: 37
September 04, 2012, 11:15:18 am
ok I finally found !

So here is the tip:

when editing or creating a standard material with a TGA or PNG as a texture, turn on reflection or clip to enable transparency...