Author Topic: How I Made This (part 2)  (Read 1647 times)

-GeoHow

    Reputation: 54
How I Made This (part 2)
« on: February 19, 2013, 07:36:20 pm »
February 19, 2013, 07:36:20 pm
question
How? I create big waves :-D


Nico RVArq.com

    Reputation: 58
Re: How I Made This (part 2)
« Reply #1 on: February 19, 2013, 07:52:36 pm »
February 19, 2013, 07:52:36 pm
:o

BABE™

    Reputation: 104
Re: How I Made This (part 2)
« Reply #2 on: February 19, 2013, 08:32:36 pm »
February 19, 2013, 08:32:36 pm
Very very very good .................but not lumion , except the waterfall fx  :'(

| GTX 980 Intel® Core™ | i7-4790K CPU - |

tug

    Reputation: 28
Re: How I Made This (part 2)
« Reply #3 on: February 19, 2013, 08:38:12 pm »
February 19, 2013, 08:38:12 pm
a little bit complicated, But with patience maybe you can do something alike.....  :-\, not, maybe not at this moment...


Zdenek Fajfrlik

    Reputation: 26
Re: How I Made This (part 2)
« Reply #4 on: February 20, 2013, 12:58:03 am »
February 20, 2013, 12:58:03 am
question
How? I create big waves :-D



hmmm, habe to check out, if a mesh in wave-form moved against the ship and having the waterfall material aplied causes this effect. the ship movement is a animation of rotation in all directions (some sort of periodic movement...) and vertical movement....

looks really good....
stan

Gilson Antunes

    Reputation: 123
Re: How I Made This (part 2)
« Reply #5 on: February 20, 2013, 02:53:59 am »
February 20, 2013, 02:53:59 am
Great ideas GeoWow. Got very good. :o  :-D

Congrats.
Gilson Antunes
GTX 1080Ti / GTX Titan X / Win7 / (TM) i7-6700K CPU @ 4,00GHz / RAM 64Gb DDR-4 / SSD 1,5Tb

Francan

    Reputation: 31
Re: How I Made This (part 2)
« Reply #6 on: February 20, 2013, 10:57:52 am »
February 20, 2013, 10:57:52 am
 :o :o :o   ::)  Excellent

byzantium1200

    Reputation: 43
Re: How I Made This (part 2)
« Reply #7 on: February 20, 2013, 02:31:27 pm »
February 20, 2013, 02:31:27 pm
Stan is right I guess.