Author Topic: fibix studio  (Read 3060 times)

fibix studio
« on: December 24, 2012, 03:30:24 am »
December 24, 2012, 03:30:24 am
I found this new visualization program called fibix studio

http://fibix.eu/fibix-editor/overview/

apparently is trying to be like lumion..:)

jorgensen

    Reputation: 15
Re: fibix studio
« Reply #1 on: December 24, 2012, 07:59:33 am »
December 24, 2012, 07:59:33 am
I like the people....

byzantium1200

    Reputation: 43
Re: fibix studio
« Reply #2 on: December 24, 2012, 08:26:04 am »
December 24, 2012, 08:26:04 am
Thanks for the info, downloading trial now.

ryste3d

    Reputation: 15
Re: fibix studio
« Reply #3 on: December 24, 2012, 09:08:11 am »
December 24, 2012, 09:08:11 am
The UI looks good. Like a real 3d software. But no animation import?

How dos it look byzantium1200 ?

byzantium1200

    Reputation: 43
Re: fibix studio
« Reply #4 on: December 24, 2012, 09:23:28 am »
December 24, 2012, 09:23:28 am
The UI looks good. Like a real 3d software. But no animation import?

How dos it look byzantium1200 ?
Not good so far, no object library. Not easy to use (too fast movement, object replacement etc.). Could not import any 3DS models yet. Have to try more.

After Lumion's success there will be many more and Lumion will have competition, which is a good thing for us. In the long term it looks like not these software but Act_3D will do the most harm to itself, by killing the realtime "Build" mode.


byzantium1200

    Reputation: 43
Re: fibix studio
« Reply #5 on: December 24, 2012, 10:13:26 am »
December 24, 2012, 10:13:26 am
 and crashes a lot ... :-\

ryste3d

    Reputation: 15
Re: fibix studio
« Reply #6 on: December 24, 2012, 12:55:04 pm »
December 24, 2012, 12:55:04 pm
Ok, and it dosen t looks like it imports animations, either...

Yes, taking away the realtime build mode was a bummer and a very strange decision since its now more time consuming and difficult to get to the final result.

We just have to wait and se what the future brings in real times renders.

Re: fibix studio
« Reply #7 on: December 24, 2012, 10:51:00 pm »
December 24, 2012, 10:51:00 pm
Well, my quick look at it, is its a basic GE (game engine) and the results are so far very gamey, but it does already have planar reflections and a few interesting features that are not the focus of Lumions' rapid architectural visualization. Looks like DX Studio used to.

If I was going down that path I would prefer to use Unity or UDK or Cry although there is a price differential.

On your other comments re real-time build; sorry I don't understand, that its taken away/killed, can you not build in real-time any more?  You still set a basic scene with weather, build a terrain, import, and add objects from a library the same as in v2.5.

Aaron

    Reputation: 80
Re: fibix studio
« Reply #8 on: December 25, 2012, 12:19:47 am »
December 25, 2012, 12:19:47 am
Apart from the rather gay-ish name (fibix?? sounds like some kind of cream you insert somewhere when something else needs a lill help coming down..really wtf?) I think some of the shots featured on their site are actually not that bad for a new kid on the block.
I wish them all the best and hope they don't go 'Twinmotion'.



byzantium1200

    Reputation: 43
Re: fibix studio
« Reply #9 on: December 25, 2012, 09:29:01 am »
December 25, 2012, 09:29:01 am
On your other comments re real-time build; sorry I don't understand, that its taken away/killed, can you not build in real-time any more?  You still set a basic scene with weather, build a terrain, import, and add objects from a library the same as in v2.5.

The answer is in your question: "You still set a basic scene". Instead of moving world effects like snow and rain to the build mode and adding a physics engine to mimic the real-world better, they have turned it into the sterile viewport of a CAD program. I am talking about the vision and concept of Lumion 1 & 2.5, not capabilities, which is dead now.

Aaron

    Reputation: 80
Re: fibix studio
« Reply #10 on: December 25, 2012, 12:35:07 pm »
December 25, 2012, 12:35:07 pm
Lets not go all drama etc.  :)
Fact of the matter is Lumion is a visualization program for very novice users.
For those it can do minor miracles.
For anyone a little more advanced there is a shitload it can't do but still plenty to go around.
Just out of interest Byz, what is a guy like you doing here anyways? Ie, why not UDK/CE3?



byzantium1200

    Reputation: 43
Re: fibix studio
« Reply #11 on: December 25, 2012, 12:45:48 pm »
December 25, 2012, 12:45:48 pm
Just out of interest Byz, what is a guy like you doing here anyways? Ie, why not UDK/CE3?
I don't know what am I like  :), but I am here for the same reasons as everyone else, shorter production time and the promise Lumion has in the future. I still do most of my work without Lumion but hope to do more with it. UDK/Unity/CE3 are fun to play with but when it comes to commercial use, I am not sure about that.

ryste3d

    Reputation: 15
Re: fibix studio
« Reply #12 on: December 25, 2012, 01:49:55 pm »
December 25, 2012, 01:49:55 pm
I do 3d architectural visualization for a living (for 10 years) and I believe that's what Lumion is all about. And it works very good for animation, but I still think 2.5 was more user friendly to get good result fast.

And if we one day have the opportunity to import animation into Lumion then this software is complete. If you ask me.

http://ryste3d.com