February 05, 2012, 04:14:38 am
Do you know many arch-viz people use this kind of technique for 3DS Max scanline renderings ?
With this simulated light and catmull-rom sharpening, the result is very good.
Many people use it for animation because of rendering speed issue of V-Ray.
These are not my works, but years ago many artists use this not so widely-known techniques nowaday.
Do you think it's good if this can be done without messing with complicated set up or much artistic skills? Most architects would say this is good enough, expecially they can do it parallelly while designing! It more natural when you can visualize while designing, not just when the design is done. This will empowered most architects and improved their design process drastically. It's like the day SketchUp come, before it most architect don't have easy tools to design in 3D. Now Lumion come to visualization side.
Of course, they may not be on par for V-Ray standard rendering nowaday, but V-Ray animation is almost impossible for studios too. So it's time to realize them in Lumion, hire some arch-viz expert to play with Lumion and systemetic their hard and tedious steps
The examples shown artistic aspects oriented, but of course some kind of 'dome light/ring light' to fake GI is worth playing for sure. All the basics come from photography lighting.
Before Lumion, resort projects needed a lot photoshop and animations is so time consuming, especially from bird eye view. Of course, photoshop is essence for most renderings for artist, but that's not true for animations. IMO If Lumion got adjustable filters, it's also a nice alternative to After Effect because 80% of architectural animations don't need a lot of those movie effects much.
I imagine this can be done, semi-automated, in Real-time Lumion soon