Author Topic: Export Landscape  (Read 1632 times)

brozovich.6

    Reputation: 0
Export Landscape
« on: February 16, 2016, 11:23:45 pm »
February 16, 2016, 11:23:45 pm
Hi all,

I did some searching and didnt find an answer. I am wondering if there is a way to export the landscape created in lumion6 to a format readable by Rhino. like a mesh. I read something about exporting the bitmap however I couldnt get this to become a high enough resolution to recreate the surface. Any help would be appreciated!

Thanks,
Tyler

Re: Export Landscape
« Reply #1 on: February 17, 2016, 10:25:07 am »
February 17, 2016, 10:25:07 am
Hi Tyler, it's not possible to export a terrain mesh (or any other models from Lumion).

What you presumably already tried is to export the Heightmap of a Lumion terrain via Terrain -> Save terrain map. This function saves a 1024x124 greyscale DDS image (Please see the section on the native Lumion terrain in this Knowledge Base article for more details).

I don't know if Rhino will let you import DDS files but if not, simply convert it to a different format, e.g. TIF, in an image editor.

I'm guessing you probably also saw this tutorial on how to import heightmap textures in Rhino:

IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

brozovich.6

    Reputation: 0
Re: Export Landscape
« Reply #2 on: February 17, 2016, 09:43:49 pm »
February 17, 2016, 09:43:49 pm
Thanks Morten,

I appreciate the reply and help! I did try exporting the heightmap however it was mostly all black with a very small amount of terrain change (greys and whites) I am not sure how to increase the resolution. Is there a way to increase the 1024x1024 pixel image? I am assuming not currently. It isnt a big deal I was just hoping to add some jitter to my current landscape and then reexport to rhino to then design.

Thanks for the support again!!

Tyler

Re: Export Landscape
« Reply #3 on: February 17, 2016, 10:48:38 pm »
February 17, 2016, 10:48:38 pm
I did try exporting the heightmap however it was mostly all black with a very small amount of terrain change (greys and whites)

Hello again, Tyler - in the Knowledge Base article, we explain what the length and width of the terrain are and what each of the 255 greyscale levels on the heightmap texture corresponds to, so it ought to be possible to replicate the terrain in Rhino by scaling the mesh height accordingly. Which part are you having trouble with when you create the mesh in Rhino?

Is there a way to increase the 1024x1024 pixel image? I am assuming not currently.

Correct :)
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.