Author Topic: Ethnicity  (Read 6090 times)

jaustin

    Reputation: 1
Ethnicity
« on: September 25, 2013, 01:16:13 pm »
September 25, 2013, 01:16:13 pm
Hello All,

I have a couple of questions regarding Lumions blatant stereotyping...

I'm doing work on a project based in Africa. Yet the only people of African appearance in the objects library are all wearing Basketball gear... Is it possible to download more Lumion people.

OR might there be an update soon within which there will be a whole host of races, colours and creeds?

Thanks

speed777777

    Reputation: 28
Re: Ethnicity
« Reply #1 on: September 25, 2013, 02:12:47 pm »
September 25, 2013, 02:12:47 pm
THATS A NICE WAY TO ASK FOR HELP [dot] [dot] [dot]

Re: Ethnicity
« Reply #2 on: September 25, 2013, 02:21:03 pm »
September 25, 2013, 02:21:03 pm
Hi jaustin

Various versions of Lumion have a differing amount of content.  What product and version are you using?

jaustin

    Reputation: 1
Re: Ethnicity
« Reply #3 on: September 25, 2013, 03:43:26 pm »
September 25, 2013, 03:43:26 pm
Hi Peter,

I am using Lumion Pro, version 3.2.1.

It's just frustrating as from my point of view, I would rather leave the model completely unpopulated than fill it with majority Caucasians and the same 4 Basketball players (also limited by the fact that only 2 are stood up/walking, the others are sat down).

So is there a new version soon with a larger library of people?

BMcIsaac

Re: Ethnicity
« Reply #4 on: September 25, 2013, 04:07:31 pm »
September 25, 2013, 04:07:31 pm
For sure a weakness in the product at this point. I don't think that Lumion will ignore this request. It is in a way brave of you to speak up. Regardless of the ethnicity there is a need for HQ 2d and 3d people. There has been discussion behind the scene I'm sure.

I hope more people will stop in here to encourage the expansion of the people population. It would be a good investment in the product.

jaustin

    Reputation: 1
Re: Ethnicity
« Reply #5 on: September 25, 2013, 04:12:13 pm »
September 25, 2013, 04:12:13 pm
That's exactly right.

It is difficult, because the product is so good. But if we can't really get what we need out of it it's wasted.

Picture sending a fly-through of a scheme to your African client for a project based in central Africa and the entire thing is filled with Caucasian people. I can understand why a client would be annoyed in this situation.

3D_Bard

    Reputation: 7
Re: Ethnicity
« Reply #6 on: September 25, 2013, 04:34:57 pm »
September 25, 2013, 04:34:57 pm
Agreed. A massive investment in 3d people of all types and activities is needed. No matter how great the software is, its limitations become very clear to all who view a video with the same handful of people shown over and over, or instead sparsley populated. I am sure this isn't stereotyping per se but rather an oversight.

jaustin

    Reputation: 1
Re: Ethnicity
« Reply #7 on: September 25, 2013, 04:40:37 pm »
September 25, 2013, 04:40:37 pm
Yes absolutely. I'm sure that it wasn't an intentional choice to stereotype. But it is very short sighted of them to have only 4 african people, all wearing Basketball kits.

speed777777

    Reputation: 28
Re: Ethnicity
« Reply #8 on: September 25, 2013, 05:13:33 pm »
September 25, 2013, 05:13:33 pm
Yes absolutely. I'm sure that it wasn't an intentional choice to stereotype. But it is very short sighted of them to have only 4 african people, all wearing Basketball kits.

i can count nine others

Jared G.

    Reputation: 36
Re: Ethnicity
« Reply #9 on: September 25, 2013, 05:32:33 pm »
September 25, 2013, 05:32:33 pm
There is always Mixamo and Project Pinocchio. Probably currently the best option for adding character models, but alas they are only for stills. I mean, you could animate them yourself with the Byz method, but that would require a good amount of time that I generally do not have in the office.

Given that Lumion users are very dispersed across the globe, it might be beneficial to sell regional ethnicity packages on top of the existing library.

jaustin

    Reputation: 1
Re: Ethnicity
« Reply #10 on: September 25, 2013, 05:37:42 pm »
September 25, 2013, 05:37:42 pm
i can count nine others

I've got 4 African male basketball players.

And 6 African woman in casual clothing.


speed777777

    Reputation: 28
Re: Ethnicity
« Reply #11 on: September 25, 2013, 05:48:35 pm »
September 25, 2013, 05:48:35 pm

And 6 African woman in casual clothing.


that is more than double what you had just now, what about these guys?

jaustin

    Reputation: 1
Re: Ethnicity
« Reply #12 on: September 25, 2013, 06:02:31 pm »
September 25, 2013, 06:02:31 pm
that is more than double what you had just now, what about these guys?

I think you're misunderstanding my point.

The number of ethnic groups is minimal.

For the sake of arguing with you...

These guys are clearly Hispanic. And the two people in track suits are the same person (granted one is walking).

Jared G.

    Reputation: 36
Re: Ethnicity
« Reply #13 on: September 25, 2013, 06:23:48 pm »
September 25, 2013, 06:23:48 pm
you could just use the 3d silhouette people. you can adjust them to whatever color you want to show, including transparency.




Francan

    Reputation: 31
Re: Ethnicity
« Reply #14 on: September 25, 2013, 08:15:21 pm »
September 25, 2013, 08:15:21 pm
Remember that with DAZ, it is possible to import all kind of 3D character.
wholes nationalities are possible.

http://www.daz3d.com/men/obi-for-genesis

And it works very well for fixed characters but not for moving people.
Not yet.

Regards
Francan