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Author Topic: Error message when I try to run Lumion  (Read 11521 times)

Re: Error message when I try to run Lumion
« Reply #15 on: November 14, 2011, 03:17:07 pm »
November 14, 2011, 03:17:07 pm
That amount of RAM should be perfectly fine in a 64-bit Windows environment.

What about #1 and #2?
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Pete Stoppel

    Reputation: 33
Re: Error message when I try to run Lumion
« Reply #16 on: November 14, 2011, 03:35:14 pm »
November 14, 2011, 03:35:14 pm
F1 works to reduce the scene so that it opens, now what happens when I want to render the image? I want it at the highest resolution and at poster size.

Re: Error message when I try to run Lumion
« Reply #17 on: November 14, 2011, 04:04:36 pm »
November 14, 2011, 04:04:36 pm
There's only one way to find out :)

I'm not sure if you're running Lumion in Windows XP or 7, but if the graphics driver crashes in Windows 7, it is almost always able to recover. In Windows XP, the screen sometimes turns black and you usually have to restart.

So close all applications apart from Lumion, so that a driver crash won't be a disaster.

Then start Lumion (I assume it's already in 1-star mode with F9 turned off), load the scene and go to the Movie section if you need to "activate" any effects. Finally, go to the Photo section and try rendering the poster format image again. Doing it in this order will ensure that you use the minimum amount of ram.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

st_george

    Reputation: 2
Re: Error message when I try to run Lumion
« Reply #18 on: December 18, 2011, 03:16:01 am »
December 18, 2011, 03:16:01 am
Today, I made a Lumion huge scene at my friends PC.
He has Radeon HD 3800, which has something like 900 PassMark points.
But to tell the truth, I had only a Lumion terrain, with birds in it. No people, no trees, nothing.
Still the imported model .dae model was big.
For 2 minutes of animation, it took around 9 hours to make an .mpg animation file in 640x480 pixels, and all set on High details.

So it is possible, to create a simple scenes with graphic cards which have around 900 PassMark points.

Any similar experiences?

I am asking this because I am planning to by a new graphic card. So I am trying to save as much money as I can, and still to be available to make some average Lumion animations.

cpercer

    Reputation: 20
Re: Error message when I try to run Lumion
« Reply #19 on: December 19, 2011, 12:06:57 am »
December 19, 2011, 12:06:57 am
Today, I made a Lumion huge scene at my friends PC.
He has Radeon HD 3800, which has something like 900 PassMark points.
But to tell the truth, I had only a Lumion terrain, with birds in it. No people, no trees, nothing.
Still the imported model .dae model was big.
For 2 minutes of animation, it took around 9 hours to make an .mpg animation file in 640x480 pixels, and all set on High details.

So it is possible, to create a simple scenes with graphic cards which have around 900 PassMark points.

Any similar experiences?

I am asking this because I am planning to by a new graphic card. So I am trying to save as much money as I can, and still to be available to make some average Lumion animations.


Please take the time to read the Lumion FAQs and the forum posts.  The following response from Morten was found just above your post:

Hi Darya, you basically need a more powerful graphics card.

For simple scenes, you can probably get by with a card that has about 1,500 PassMark points:
http://www.videocardbenchmark.net/high_end_gpus.html

If you want to use Lumion for slightly more complex scenes, you'll need a card with say, at least 2,500 PassMark points (avoid Quadro and FirePro cards).

And very complex scenes would benefit from a card with at least 3,000 PassMark points.

You can absolutely create a simple Lumion scene with 900 PassMark points, the tradeoff being a drastic increase in rendering time and build mode speed, such as the kind you are experiencing.