February 13, 2012, 10:48:19 pm
This is only using a single colour texture, right?
If so, is it just as easy, perhaps easier to just use the Color Material and increase the Overbright setting? As this ups the emissive as you don't then need to do the colour change in you modelling tool export and re-import or at minimum swap base colour textures, unless you are also using a normalmap for the surface.
Presume there is no difference between the results of applying Overbright and Emissive?