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Author Topic: Dropping models in scene  (Read 1354 times)

Pete Stoppel

    Reputation: 33
Dropping models in scene
« on: May 15, 2011, 06:42:31 pm »
May 15, 2011, 06:42:31 pm
Is there a way to have a model imported or even from the Lumion gallery conform to a terrain?

I have tried and failed to drop or position a model to sit on a terrain that is not flat.

This is another fundamental issue that I hope I can overcome, especially with animation, I had a person walking through a hill and not conforming to the terrain before, hopefully this is being addressed or has been and I'm under a rock still.


Gaieus

    Reputation: 44
Re: Dropping models in scene
« Reply #1 on: May 15, 2011, 10:39:22 pm »
May 15, 2011, 10:39:22 pm
See here "granted wishes"...

Quote
The orientation of all objects (with the exception of Trees/plants) can now be made to adapt to the inclination of the Lumion terrain ([CTRL]-select objects -> Move object button -> Hold down the F key (for Flatten), then left-click on the Rotate Bank or Rotate Pitch gizmos of one of the selected objects. If you hold down [F] while moving selected objects they will also adapt to the inclination of the terrain. You can also use [CTRL] + [F] while moving 1 object to align it with the inclination of the object below it (this only works with 1 object, not with a selection of objects).

http://lumion3d.com/forum/index.php?topic=485.0
Gai...