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Author Topic: Driving Lumion RT from external app/device?  (Read 1998 times)

apophene

    Reputation: 0
Driving Lumion RT from external app/device?
« on: July 11, 2012, 02:23:43 pm »
July 11, 2012, 02:23:43 pm
Hello!

This may be an oddball thing to want to do, but I have a potential application for a client coming up where I need to control sun height and cloud parameters in theatre mode from an external program on the same machine, a network call over tcp/udp, OSC/MIDI or from a physical device (like a microcontroller) communicating over a serial link.

This is all possible with the Unity game engine with SilverLining's sky plug-in, for example, but I find Lumion 2's skies more attractive. Is there some way to accomplish this with Lumion? Some API hooks or something?

Re: Driving Lumion RT from external app/device?
« Reply #1 on: July 11, 2012, 03:44:57 pm »
July 11, 2012, 03:44:57 pm
Hi apophene, Ferry tells me that this is not possible and is unlikely to ever be implemented, so you're better off using Unity for now.
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Michael Betke

    Reputation: 35
Re: Driving Lumion RT from external app/device?
« Reply #2 on: July 12, 2012, 09:47:11 am »
July 12, 2012, 09:47:11 am
YOu could try to use a remote app like Teamviewer. I use to observe my workstation rendering with the ipad. But you would need a good bit of bandwith.
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