Author Topic: Does Lumion have CAVE cluster solution  (Read 1786 times)

bonteh

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Does Lumion have CAVE cluster solution
« on: March 09, 2016, 04:46:51 am »
March 09, 2016, 04:46:51 am
Hi,

I would like to know whether lumion have CAVE cluster solution?
Is it possible to integrate another controller such as XBox controller, leap motion etc?

Re: Does Lumion have CAVE cluster solution
« Reply #1 on: March 09, 2016, 05:36:02 am »
March 09, 2016, 05:36:02 am
Hi bonteh

Thanks for your enquiry and interest in Lumion.

Sorry to say Lumion does not have a CAVE solution, nor interfaces/support for XBox or Leap Motion. 

There have been some users in the past that have used things like Xpadder to interface on the PC to an XBox Controller for navigating in Lumion.

JAYLORD

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Re: Does Lumion have CAVE cluster solution
« Reply #2 on: April 15, 2016, 07:38:21 am »
April 15, 2016, 07:38:21 am
Dear LUMION Team,

I just want to ask whether you can set a version where we can use it into CAVE 3D visualization. In a real time mode, there's a stereoscopic 3D immersive effect.

Thank you
Jay

Re: Does Lumion have CAVE cluster solution
« Reply #3 on: April 15, 2016, 07:47:39 am »
April 15, 2016, 07:47:39 am
Hi Jay, no - Lumion does not offer support for CAVE visualisations.
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Hosemeister

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Re: Does Lumion have CAVE cluster solution
« Reply #4 on: May 13, 2016, 05:23:55 pm »
May 13, 2016, 05:23:55 pm
Are there any alternatives to Xpadder?

I've been looking into Antimicro and I'm wondering if there are any suggestions out there for Xbox controller emulators to navigate around Lumion (for clients).

Thank you,

Jose Pertierra

Re: Does Lumion have CAVE cluster solution
« Reply #5 on: May 16, 2016, 01:58:23 am »
May 16, 2016, 01:58:23 am
Hi Jose Pertierra

Xpadder might be your best option.  Are there some issues with Xpadder, or are you just curious about other options?

How are you wanting your clients to navigate around in Lumion?

There are a couple of main Xbox controller emulators on the net, but they are to emulate other devices and convert to XBox.

Hosemeister

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Re: Does Lumion have CAVE cluster solution
« Reply #6 on: May 16, 2016, 03:26:08 pm »
May 16, 2016, 03:26:08 pm
I wanted to make sure there were no other (free) options before purchasing Xpadder.

I'm not sure what the best way to navigate within Lumion will be for them but my guess is that using a controller will be easier than just having them use a keyboard and mouse.

We've used the MyLumion interactive perspectives before but I think the next step will be to give them the ability to do walk through's etc. I figured that would mean using an emulator so that they can use an Xbox controller to move around the Lumion viewport. Has anyone done something similar before?

PS - For future Lumion versions, it would be nice if there was a way to turn on collision detection that would prevent you from flying through walls and such. That way you could place the camera inside a hall, turn on the collision detection, and let the client move around without flying through walls.

Re: Does Lumion have CAVE cluster solution
« Reply #7 on: May 17, 2016, 02:14:46 am »
May 17, 2016, 02:14:46 am
Hi JPertierra

Thanks for the reply.

To me it seems that you want to minimise the 'what do I have to do now?" and "how do I move around?" new learning process when presenting your visualizations in realtime with the Lumion Viewer.  That is, if they have other things to learn or think about, then they are not focused on the key item which is the design, and experiencing it in a virtual environment.

If the person is familiar and used to using other controllers to navigate around scenes, then there is a nominal change required.  However, for those that aren't used to using other devices, then it would seem the keyboard and mouse are things already known and familiar with.

Keeping the navigation and features in the Viewer as simple as possible so that the experience and the design is the focus, is one of the reasons why the Lumion Viewer does not directly offer other navigational methods.  ;)

Also interested to hear from others.  We do have a number of members that use or have used Lumion Viewer to present their project.

re suggestion on collision:  this has been suggested and discussed by other members.  Please copy and paste your feedback to the Wishlist Boards so we can register your interest.  Feedback within general discussion topics will otherwise get lost within the discussion  ;).