November 28, 2014, 03:15:37 am
Thanks for the test example.
It's a bit hard to tell from your movie because you are using the Free version with Watermarks. A better sample would be a non-stationery camera. At present those on the left expose the cross-plane more than those on the right. Some close-ups of the leaves would also be useful to see.
Indeed if normalmaps are tweaked for lighting and depth away from the defaults, they can give better information to suit different more specific lighting scenarios. Adding a specular map to the texture for a Standard Material, would also increase the variation of colour.