Author Topic: Cutting hole through mountain  (Read 1603 times)

gypsyandcat

    Reputation: 0
Cutting hole through mountain
« on: April 29, 2014, 08:28:29 am »
April 29, 2014, 08:28:29 am
Hi How can I cut a hole through mountain, the move terrain down tool fails to create a hole it just pushes it down?
Thanks in advance :)

Re: Cutting hole through mountain
« Reply #1 on: April 29, 2014, 09:53:39 am »
April 29, 2014, 09:53:39 am
Hi

Cutting of holes through the terrain is not a feature currently available in Lumion.

You would need to create your terrain with a tool that supports that, and then import is as a mesh via Import Objects.

speed777777

    Reputation: 28
Re: Cutting hole through mountain
« Reply #2 on: April 29, 2014, 01:05:59 pm »
April 29, 2014, 01:05:59 pm

vertigo1

    Reputation: 3
Re: Cutting hole through mountain
« Reply #3 on: April 29, 2014, 10:38:13 pm »
April 29, 2014, 10:38:13 pm
First post! Been admiring the work done with this software for a while.

Just popping in to see if there are plans for switching to a voxel based terrain any time soon? I see it in a lot of games now and think it would have great value for this visualization tool.

Re: Cutting hole through mountain
« Reply #4 on: April 30, 2014, 03:12:00 am »
April 30, 2014, 03:12:00 am
Hi vertigo1

That's an interesting option.  Voxels, now that the techniques are getting more solid (so to speak  :-D ) could be an option to be considered.

As regards plans; for various reasons it is not suitable, nor is it a practice of Act-3D to indicate about what might/might not be available in future versions. 

Sorry, I appreciate that's not an answer, but until a feature has been developed, tested and is in release, it is best not to provide any sort of indication about it's likelihood. 

vertigo1

    Reputation: 3
Re: Cutting hole through mountain
« Reply #5 on: April 30, 2014, 04:27:19 pm »
April 30, 2014, 04:27:19 pm
Good enough for me  :)