This forum is now closed.
Please join us at the new Lumion Community forum.
Lumion Community
Use your email address and password from the old forum to log in if your account was created before Feb 20 2020.
Otherwise, you will need to create a new Lumion Account at the new forum.

Author Topic: Custom AutoUV Texture  (Read 1437 times)

Chewbacca

    Reputation: 14
Custom AutoUV Texture
« on: December 08, 2010, 10:01:04 pm »
December 08, 2010, 10:01:04 pm
I am trying to create my own texture in Lumion with my own Bitmap.  I choose Custom AutoUV  type, and then go to replace the textures with a jepg image and nothing shows up on the geomerty?  I can however take for instance a brick material and asign it to the geomerty and then replace the Lumion brick texture with my texture and it shows up.  What am I doing wrong?

thanks,

Ferry

    Reputation: 0
Custom AutoUV Texture
« Reply #1 on: December 09, 2010, 09:36:46 am »
December 09, 2010, 09:36:46 am
That is a bug and fixed in next update.

Vinicius Sepulveda

    Reputation: 0
Custom AutoUV Texture
« Reply #2 on: January 09, 2011, 06:04:59 am »
January 09, 2011, 06:04:59 am
HAD THIS SAME PROBLEM. LIVING was giving up lol. I CAN NOTDO NOTHING FOR MY OWN MATERIAL.

BUG BUG BUG