Author Topic: Custom AutoUV Texture  (Read 1018 times)

Chewbacca

    Reputation: 14
Custom AutoUV Texture
« on: December 08, 2010, 10:01:04 pm »
December 08, 2010, 10:01:04 pm
I am trying to create my own texture in Lumion with my own Bitmap.  I choose Custom AutoUV  type, and then go to replace the textures with a jepg image and nothing shows up on the geomerty?  I can however take for instance a brick material and asign it to the geomerty and then replace the Lumion brick texture with my texture and it shows up.  What am I doing wrong?

thanks,

Custom AutoUV Texture
« Reply #1 on: December 09, 2010, 09:36:46 am »
December 09, 2010, 09:36:46 am
That is a bug and fixed in next update.

Vinicius Sepulveda

    Reputation: 0
Custom AutoUV Texture
« Reply #2 on: January 09, 2011, 06:04:59 am »
January 09, 2011, 06:04:59 am
HAD THIS SAME PROBLEM. LIVING was giving up lol. I CAN NOTDO NOTHING FOR MY OWN MATERIAL.

BUG BUG BUG