Author Topic: Covelights and Oozing  (Read 1119 times)

envert

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Covelights and Oozing
« on: December 30, 2014, 10:24:05 pm »
December 30, 2014, 10:24:05 pm
Hi all,

I searched about linear lightings for cove lightings, and found out that it is impossible in Lumion. I tried Morten's advices, but I couldn't do it.

I tried to create covelight with almost 50 target lights. I am satistifed with the effect for now. However there is an oozing through the room as you can see. I want to same effect from light on the black surface, not on the ground of the hall. I have 2 questions.

Will it appear at the animations?
With target lights, rendering animation take so long time, what can I do? or can you help me to do Morten's covelights?

Thanks,
Enver T.

Re: Covelights and Oozing
« Reply #1 on: December 30, 2014, 11:41:14 pm »
December 30, 2014, 11:41:14 pm
Hi Enver T.

1. Which version of Lumion are you using?

2. Which posts of Mortens are you referring to, so we know what you have been trying to follow?

Spot Lights do require a lot more rendering, especially if set to Accurate.  It's generally better to use the workaround than use lots of Spot Lights.

envert

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Re: Covelights and Oozing
« Reply #2 on: December 31, 2014, 07:10:24 pm »
December 31, 2014, 07:10:24 pm
1. Lumion Pro 4.5

2. http://forum.lumion3d.com/general-discussion/linear-lights/15/

We tried to do 10 stages. However, we could not achieved. We made a linear light with 50 target lights, and have to make 5 more linear lights. When we work on build-mode, program is very slow.

Re: Covelights and Oozing
« Reply #3 on: January 01, 2015, 12:12:45 am »
January 01, 2015, 12:12:45 am
Hi envert

Before we proceed would you please add your Lumion 4 license key to your forum Account (click here, scroll to the bottom and enter your license number).

Thanks in advance.