December 30, 2014, 10:24:05 pm
I searched about linear lightings for cove lightings, and found out that it is impossible in Lumion. I tried Morten's advices, but I couldn't do it.
I tried to create covelight with almost 50 target lights. I am satistifed with the effect for now. However there is an oozing through the room as you can see. I want to same effect from light on the black surface, not on the ground of the hall. I have 2 questions.
Will it appear at the animations?
With target lights, rendering animation take so long time, what can I do? or can you help me to do Morten's covelights?