Author Topic: comparative quality and render time  (Read 2515 times)

Gilson Antunes

    Reputation: 123
comparative quality and render time
« on: March 05, 2015, 01:21:25 am »
March 05, 2015, 01:21:25 am

I want to share the final result with a comparative quality and render time.


The first image was made using  Lumion 5.3 Hyperlight (GPU) with an approximate time of 11 seconds in a Reder GTX Titan.
The second image is Raytrace 3dsMax 2015 (CPU) with render time approximately 7 minutes Core i7 3.5GHz 32GB.


I note that Lumion is very evolving in terms of quality, in a quick look is more difficult to distinguish the difference.


There was a time when I had to generate all the still images in Ray Trace, leaving only the video to Lumion, however was a big problem because in addition to having to set up the same scene twice, I did not have the same vegetation SpeedTree for 3dsMax .


Now, fortunately I can already work with only one file for all.  :-D
Gilson Antunes
GTX 1080Ti / GTX Titan X / Win7 / (TM) i7-6700K CPU @ 4,00GHz / RAM 64Gb DDR-4 / SSD 1,5Tb

IdeaImmagine

    Reputation: 4
Re: comparative quality and render time
« Reply #1 on: March 05, 2015, 07:34:18 am »
March 05, 2015, 07:34:18 am
Great comparison!

Re: comparative quality and render time
« Reply #2 on: March 05, 2015, 10:03:27 am »
March 05, 2015, 10:03:27 am
I see the exercise bike handles are a bit faceted in the Lumion render.

Thanks for the comparison Gilson.  Much appreciated in creating a topic for it.

cadmunkey

    Reputation: 5
Re: comparative quality and render time
« Reply #3 on: March 05, 2015, 11:58:21 am »
March 05, 2015, 11:58:21 am
Great, shows how fast Lumion is evolving. The team must be very proud, keep up the good work guys!

Re: comparative quality and render time
« Reply #4 on: March 05, 2015, 12:12:53 pm »
March 05, 2015, 12:12:53 pm
Cheers! :)
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BMcIsaac

Re: comparative quality and render time
« Reply #5 on: March 05, 2015, 12:49:16 pm »
March 05, 2015, 12:49:16 pm
11 seconds vs 7 minutes  8) ....(somebody should be worried)

The average consumer of these images would not see a difference. That makes the 3dmax workflow ( |:() about 4000% slower.