February 08, 2012, 08:06:49 am
Much appreciated of the direction you want to take lumion to. However, you need to take cognisance of the number of people that are requesting for this feature against say reflections, or improved lighting. Lumion's catch phrase has been "making architectural Visualisation much easier".
Much of architectural visualisation is done at a conceptual stage. One wants to interact with the client at a much earlier stage, walk the client through the project without having to final render 17 hours of high quality video. Changes and improvements are easier to implement in real time walk thrus. Lumion currently has collision detection with the built-in terrain. Why can't the same code be implemented on imported terrains? This way, one could import stair-case elements as objects, inject the collision detection code into them to be treated like terrains, Walk a character up the stair by collision detection or navigate up a stair via collision detection. I think given a chance to vote between this feature and lighting improvement, most users would vote collision detection. Lumion's artificial lighting is currently already within acceptable quality, in my opinion.
So please, put this feature as one of your priorities in this year's feature development. Remko, you are sometimes full of nice surprises, this might already have been included in Lumion 2.1 BUILD 1!!! he, he,he!