July 14, 2013, 12:45:40 pm
Sandbox 3.4 does a lot more than Lumion.
When Lumion was annouced I requested to developer pratically what I saw today in Sandbox.
The interface must stay away from the DX stage.
I want menus that I can position on a second display
Also the animation part lacks of tons of features in Lumion.
No curves, no a real keyframe editor. Having used Max for 15 years sincerely make an animation in Lumion is like to play with a toy.
I requested a real 3d paint generator with ecosystems (Vue). You can't paint or populate with a click your terrain.
You can't draw rivers or roads.
I requested 2 years ago interactivity because Lumion uses a game engine. I want to create my architectural presentations with Lumion, navigate them with a joystick like a fps. Create buttons to change materials, start-stop animations and events using the gamepad buttons, etc.
For 3.000â‚¬ I want a full featured Lumion, not only tons of assets.
Sandbox is a mix between 3ds Max, Lumion and Quest. Is not easy to learn but the results are incredible.
Crytek is focused on videogames and I don't think that they will create a Lumion clone...but they could...
I donno if the Lumion 4.0 will get a professional interface, a vegetation painter, a decent keyframe editor and a minimum of interaction with custom commands, scripts, nodes, etc.
When I upgraded Lumion 2 to the Ultimate version I paid the same price of the 1.0 release.
I paid more that 2.000 euros.
Then Act-3D changed the name from Ultimate to Pro because the Ultimate had to come yet, they did a mistake naming Lumion Ultimate.
Probably we are waiting for Lumion Enterprise to see the 10% of what Sandbox can do for free...
Sorry but I'm little bit frustrated with the Lumion investment.