Author Topic: Camera target moving orthogonal  (Read 1532 times)

st_george

    Reputation: 2
Camera target moving orthogonal
« on: September 20, 2012, 01:12:28 pm »
September 20, 2012, 01:12:28 pm
It would be nice if we could be able to move our camera target orthogonal.
For example if we hold the SHIFT and move the camera target, the view would only move up and down and left or right.

Just a thought.

Re: Camera target moving orthogonal
« Reply #1 on: September 20, 2012, 02:18:07 pm »
September 20, 2012, 02:18:07 pm
Hi st_george, do you mean a camera panning function?
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st_george

    Reputation: 2
Re: Camera target moving orthogonal
« Reply #2 on: September 20, 2012, 07:39:09 pm »
September 20, 2012, 07:39:09 pm
Yes some sort of panning.
When we choose the desired position for rendering, we can move the mouse button left/right/up/down in order to get the desired position. But it would be convenient if an ortho mod can be used in order to move the view orthogonally in some of four mentioned directions.

I do not if I said it again a bit in a confusing way.

Re: Camera target moving orthogonal
« Reply #3 on: September 21, 2012, 12:32:47 pm »
September 21, 2012, 12:32:47 pm
So a modification of the existing panning function in Lumion but one that automatically aligns itself with vertical planes along North/South/East/West?

Excerpt from the Tips, Tricks and Shortcuts thread:
http://lumion3d.com/forum/f-a-q/lumion-2-tips-tricks-and-shortcuts/

Middle mouse button + Move mouse: Pan
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