Author Topic: Camera orbiting 360°  (Read 1329 times)

Ivander.F.R

    Reputation: 2
Camera orbiting 360°
« on: October 03, 2012, 10:00:02 pm »
October 03, 2012, 10:00:02 pm
Hello,

Is there a way to set the camera to orbit 360° around a model? Tnx.

Brian Hengelsberg

    Reputation: 43
Re: Camera orbiting 360°
« Reply #1 on: October 03, 2012, 10:06:48 pm »
October 03, 2012, 10:06:48 pm
Currently no...the work around to this is to keep your camera stationary, and rotate the object (as long as the objects insertion point is the center) via the animation/ advanced animation tool in movie mode.  Otherwise the camera path usually is not a smooth circle.

Ivander.F.R

    Reputation: 2
Re: Camera orbiting 360°
« Reply #2 on: October 04, 2012, 12:16:29 am »
October 04, 2012, 12:16:29 am
oh... bummer :(

It would look very wird because of the BG, but I guess that's better than nothing.

Tnx a lot for the tip Brian Hengelsberg, hope the lumion team would put something like this in a future update.

Re: Camera orbiting 360°
« Reply #3 on: October 04, 2012, 12:19:05 am »
October 04, 2012, 12:19:05 am
It has been asked for, on the forum users Wishlist.  

Yeh, generally only do with the plain empty background, not one with terrain etc.

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