Author Topic: BUMP MAP question  (Read 2867 times)

BABE™

    Reputation: 102
BUMP MAP question
« on: September 06, 2012, 01:07:42 pm »
September 06, 2012, 01:07:42 pm
Is the bump map effected by the light,in lumion.?
does it tend to make the object look more FAKE ?

The 2nd & 4rd image is without the bumpmap , and seems to look more REAL

BABE™

    Reputation: 102
Re: BUMP MAP question
« Reply #1 on: September 06, 2012, 04:48:39 pm »
September 06, 2012, 04:48:39 pm
Does  the reflection control in lumion, control the SPECULAR on a bump map ?

Re: BUMP MAP question
« Reply #2 on: September 06, 2012, 05:19:13 pm »
September 06, 2012, 05:19:13 pm
Is the bump map effected by the light,in lumion.?
does it tend to make the object look more FAKE ?

The 2nd & 4rd image is without the bumpmap , and seems to look more REAL
Hi BABE, it depends on many factors, one of which is how you made the normalmap. Aaron mentioned that the best application for making normalmaps is currently nDo2:
http://quixel.se/

Another option is CrazyBump:
http://www.crazybump.com/

Re: BUMP MAP question
« Reply #3 on: September 06, 2012, 05:24:03 pm »
September 06, 2012, 05:24:03 pm
Does  the reflection control in lumion, control the SPECULAR on a bump map ?

The Reflection Control object is the position at which the 360 degree panoramic reflection texture is rendered in Lumion. This texture is projected onto all reflective materials in your scene. So if your terrain is reflective, the 360 degree panoramic reflection texture will also be applied to your terrain.

Derekw

    Reputation: 33
Re: BUMP MAP question
« Reply #4 on: September 19, 2012, 07:37:16 am »
September 19, 2012, 07:37:16 am
Hi Babe,

Also look at http://www.pixplant.com/

Cheers

BABE™

    Reputation: 102
Re: BUMP MAP question
« Reply #5 on: September 19, 2012, 08:12:59 am »
September 19, 2012, 08:12:59 am
thanx derekw

great software link.


Re: BUMP MAP question
« Reply #6 on: September 19, 2012, 10:00:46 am »
September 19, 2012, 10:00:46 am
And another 1 to create normalmaps, specular, displacement and batching etc  ShaderMap.

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BABE™

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Re: BUMP MAP question
« Reply #7 on: September 19, 2012, 10:37:47 am »
September 19, 2012, 10:37:47 am
great stuff peterm  thanx

Re: BUMP MAP question
« Reply #8 on: September 19, 2012, 12:39:13 pm »
September 19, 2012, 12:39:13 pm
Probably doesn't do as much as nDo2 and some others but the price is right. 

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