March 14, 2012, 09:08:55 pm
What file format should I be using for bump maps applied to the custom standard material that I create inside Lumion? I've played around with adding bumps that are grayscale and color but neither seem to give me a great result. Is there a certain file format and setup I should be using? For example, .png image type that is set to grayscale color mode in photoshop and is a certain number of pixels by a certain number of pixels at x dpi?
Any input on lightmaps and their use/creation? Sorry if these are dumb questions. Just trying to get a better handle on the material options inside Lumion so I can spend less time texturing in Sketchup.