Author Topic: Billboard mat  (Read 2818 times)

CgRod

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Billboard mat
« on: June 10, 2012, 01:45:44 am »
June 10, 2012, 01:45:44 am
what is the best way to use the material billboard, or how I can generate my own understand how they work in other programs, but I can not do it Lumion correctly.
or not work on Lumion Free
Can you explain a little more about these capabilities of the pro version eg. "Output for post-processor and compositing software."
(i use the search, but no found information)
regards

Re: Billboard mat
« Reply #1 on: June 11, 2012, 11:24:10 am »
June 11, 2012, 11:24:10 am
Hi CgRod,

1) Which 3D modelling application are you using?

2) Output for post-processing and compositing software:
http://lumion3d.com/forum/general-discussion/export-of-depth-maps-normalmaps-and-renderings-without-sky-youtube/msg27419/#msg27419

CgRod

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Re: Billboard mat
« Reply #2 on: June 12, 2012, 01:57:53 am »
June 12, 2012, 01:57:53 am
work on VectorWorks and model on 3dsMax.
export a simple plane model, I apply the diffuse texture and opacity, in lumion look right but is fixed, if I apply the Billboard Material the plane disappears, (I guess i see is the edge of the plane)
thanks.

Re: Billboard mat
« Reply #3 on: June 12, 2012, 01:01:45 pm »
June 12, 2012, 01:01:45 pm
Is the plane centered at 0,0,0, and facing the front view in 3DS Max when you export it (using OpenCollada)?

CgRod

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Re: Billboard mat
« Reply #4 on: June 14, 2012, 06:01:45 pm »
June 14, 2012, 06:01:45 pm
Big Thanks works
butt, is necessary the plane fix to 0,0,0 or also serves having its axis at the center base of the plane to rotate on the axis z anywhere, not only at the origin (i use to export FBX Autodesk)
I will keep experimenting,thanks again
regards