Author Topic: Animation import walkcycle to lumion  (Read 1595 times)

ToFi

    Reputation: 11
Animation import walkcycle to lumion
« on: September 05, 2012, 04:05:53 pm »
September 05, 2012, 04:05:53 pm
Hi,
I need a tipp.
I produced a walk cycle in C4d. And tried to import it in Lumion. But there is no movement. Although I splittet and converted it into a frame to frame sequenz without all the animation things I need in C4d (joints etc.)
At the other side before I made a simple sweep along path movement of a sphere and this export works in Lumion. What is the difference between the tow concepts? And is there a workaround?

TF

ToFi

    Reputation: 11
Re: Animation import walkcycle to lumion
« Reply #1 on: September 06, 2012, 12:39:26 pm »
September 06, 2012, 12:39:26 pm
Hello,
nobody out there who ever tried to integrate similar animations like a walkcycle?

I guess that the walking people in Lumions bibliothek are also cycles. Which door did they take?
Or is there somebody of Lumion staff who can tell me that there is absolutely no way in or which kinds of external and imported animations are working in Lumion and which not?

...best regards TF

Re: Animation import walkcycle to lumion
« Reply #2 on: September 06, 2012, 06:03:23 pm »
September 06, 2012, 06:03:23 pm
Hi ToFi, sorry but unfortunately you can't import bone or vertex animations in Lumion. Only simple move/rotate/scale animations of entire objects can be imported.
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