September 12, 2012, 05:58:59 am
Oh yes, what I could imagine is that when we use a grass (green) terrain material in Lumion, when rendered, it would actually render something like this. Procedurally (maybe with some fine tuning possibility).
Of course, the LOD engine could work here as well and from an (adjustable) distance, the grass would not be really rendered just the "green" material like now. Would be sweet!