April 13, 2011, 01:45:18 pm
Hi - I've set up an object with a targa bitmap with alpha channel in Max, works fine - the areas I want as void / solid are correct. However, when I export via .DAE to Lumion, the solid and void areas flip... I've tried flipping them in max so they're 'incorrect' to see if they would come in correct to Lumion, but no. Anyone had any experience with something similar?