December 22, 2011, 07:10:51 am
Hi guys.
I've been looking around on the forum because I have an object that has a material containing an alpha channel. I read that if you import a png or tga with an alpha channel, Lumion would read the transparancy.
Now maybe this is just something in the paid version, but from what I read, it should work in all of them.
Here's my texture in Photoshop.

And here's that same image applied to my model in Lumion.

Well that text box didn't work out... but the greenish color is suppose to be semi-transparent. Can Lumion not have that?... that can't be right as glass isn't fully transparent.
Did I do something wrong?
Thanks.