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Author Topic: a few questions before purchase  (Read 9953 times)

Re: a few questions before purchase
« Reply #15 on: January 11, 2012, 11:00:50 am »
January 11, 2012, 11:00:50 am
I know what you mean, Newman. However, we have to give priority to the requests of our paying customers since they fund the development of Lumion. Without them, Lumion would not exist.

This doesn't mean that all the suggestions made by Lumion Free users fall on deaf ears... every Lumion Free user is a potential customer who might be able to help us fund the development of Lumion at a later stage. As an example, your students will graduate one day, and perhaps they will be able to afford Lumion Basic/Ultimate at some point in the future.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

Re: a few questions before purchase
« Reply #16 on: January 11, 2012, 02:59:12 pm »
January 11, 2012, 02:59:12 pm
I know what you mean, Newman. However, we have to give priority to the requests of our paying customers since they fund the development of Lumion. Without them, Lumion would not exist.

This doesn't mean that all the suggestions made by Lumion Free users fall on deaf ears... every Lumion Free user is a potential customer who might be able to help us fund the development of Lumion at a later stage. As an example, your students will graduate one day, and perhaps they will be able to afford Lumion Basic/Ultimate at some point in the future.

I don't think it's important if someone is paying or not when it comes to suggestions or feedback. The payed sections are just to create a special place for paying customers and free customers can still give all the feedback in other forum sections.

Ming Architect

    Reputation: 3
Re: a few questions before purchase
« Reply #17 on: January 11, 2012, 08:31:38 pm »
January 11, 2012, 08:31:38 pm
Regarding to terrain modeling or likes. How about procedural modeling ?
Procedural modeling is the future of design, and it would benefit gratly with visualizations.

Take a look at this video of cityengine, how nice if we can plugged that into lumion:

http://www.esri.com/software/cityengine/demos/demo9.html

Maybe simple modeling tools can't make Lumion devs interested, procedural like cityengine or Rhino's grasshoppper may :)

Regards,
Ming

RAD

    Reputation: 32
Re: a few questions before purchase
« Reply #18 on: January 11, 2012, 10:42:06 pm »
January 11, 2012, 10:42:06 pm
Big fan of procedural modeling.  Love me sum Rhino.

Ever use ESRI's GIS?  OMG!   |:(
Don't make a mistake in the data chain.

SimpleTwig

    Reputation: 0
Re: a few questions before purchase
« Reply #19 on: January 13, 2012, 12:33:43 am »
January 13, 2012, 12:33:43 am
Quote from: CRhoades
Don't even need roads or road tools because "real world" projects come with "real world" information like road locations, etc., that are modeled in the modeling software and imported into Lumion.

I don't agree at least with the way I'm envisioning a road tool.  And I've been creating digital architectural illustrations since 1993.

Granted there are custom circumstances but again these could be accommodated if the tool is designed right. 

One would expect to import buildings, but roads are very common and there isn't that much variation in them that couldn't be accommodated in a properly designed tool.  CryEngine handles roads pretty well, but they're coming from a gaming pov.

RAD

    Reputation: 32
Re: a few questions before purchase
« Reply #20 on: January 13, 2012, 01:12:40 am »
January 13, 2012, 01:12:40 am
Designed and built a few roads in my days as a practitioner of real-world built environments.
They are not all the same.

i can see where quick roads could be handy for many.
i wouldn't ever need them personally for any of the streets I've ever worked on unless I made them myself.

Some streets have different materials, some have different curbs and widths, some have pans, some have grass right up to them, some have sidewalks adjacent, some have grass patches between sidewalks, some have no sidewalk, some are dirt roads, some are asphalt, some brick, some are concrete, some have boulevards, some have center turn lanes, some don't, some have two roads some have 8, some have concrete barriers next to them, some don't, some have wood railings, some have metal guard railings, some have roundabouts, many have different curb cuts, ADA warning strips, some have gutters, some have drains, some have other means of water removal, some have crowns, some don't, some are impervious, some are not, some are old, some are new....etc, etc. - but I'm getting picky.   :D

SimpleTwig

    Reputation: 0
Re: a few questions before purchase
« Reply #21 on: January 13, 2012, 02:39:03 am »
January 13, 2012, 02:39:03 am
ok

RAD

    Reputation: 32
Re: a few questions before purchase
« Reply #22 on: January 13, 2012, 04:42:00 am »
January 13, 2012, 04:42:00 am
but, with parametric design capabilities this could all be adjusted with some numerical inputs that would give you endless variations to achieve all those differences above.

i'm not savvy enough but someone out there is sure to make that happen - probably already exists.  make it freeware and put the road design engineers around the world out of business, add GIS to it, get better roads.  To the moon! 

newman

    Reputation: 2
Re: a few questions before purchase
« Reply #23 on: January 13, 2012, 06:55:14 am »
January 13, 2012, 06:55:14 am

i can see where quick roads could be handy for many.
i wouldn't ever need them personally for any of the streets I've ever worked on unless I made them myself.

Some streets have different materials, ... some are old, some are new....etc, etc. - but I'm getting picky.   :D
Road can be any one one likes but not that one on the picture.

newman

    Reputation: 2
Re: a few questions before purchase
« Reply #24 on: January 13, 2012, 07:09:23 am »
January 13, 2012, 07:09:23 am
Thanks CRhoades,
So roads have to be built and imported in.  No problem.
Yes, there is no problem and no roads that eneveloping or cutting slopes. See my post above.

Re: a few questions before purchase
« Reply #25 on: January 13, 2012, 10:44:11 am »
January 13, 2012, 10:44:11 am
Yes, there is no problem and no roads that eneveloping or cutting slopes. See my post above.

For accurate landscapes we now advise you to model the landscape mesh in 3DS Max, Sketchup or something like that and use the Landscape material to make the mesh blend with the landscape.

For a road it's easy. Just model the road and the land connected to the road. In Lumion you apply the Landscape material and it will seamlessly blend with the rest of the landscape. Next, you paint the the landscape height so it looks good with  the rest of the scene.

newman

    Reputation: 2
Re: a few questions before purchase
« Reply #26 on: January 13, 2012, 11:25:06 am »
January 13, 2012, 11:25:06 am
Thank you for replay. We know of course how to make landscape in our programs. But if I have to do it in my program, for what me Lumion's relief? I have to waste a lot of time and as result to find heavy and huge model and all it only, for example, to make a short 10 sec.video episode of driving from one point to other.   

Re: a few questions before purchase
« Reply #27 on: January 13, 2012, 11:59:23 pm »
January 13, 2012, 11:59:23 pm
I raised a separate topic on Road Building tools info here just about same time this sub-discussion occurred.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.