Author Topic: 3ds max to lumion gizmo problem  (Read 1919 times)

3ds max to lumion gizmo problem
« on: March 13, 2014, 04:10:16 pm »
March 13, 2014, 04:10:16 pm
Hi guys,

I have a problem, I modeled an object and export it to lumion but gizmo is far away in lumion. How can i solve this problem?

stucki

    Reputation: 32
Re: 3ds max to lumion gizmo problem
« Reply #1 on: March 13, 2014, 05:37:10 pm »
March 13, 2014, 05:37:10 pm
you have to center/adjust placement the gizmo in 3dsmax before exporting to lumion.

Re: 3ds max to lumion gizmo problem
« Reply #2 on: March 14, 2014, 08:10:25 am »
March 14, 2014, 08:10:25 am
Dear Stucki,

thanks for your help... if i would have one object than your solve would be true. But in my scene there are too many objects and when i select all of them, they dont have one gizmo... after exporting to fbx or dae and than importing to lumion... there will be just one gizmo in lumion. And this gizmo is very very far away the main objects...

Re: 3ds max to lumion gizmo problem
« Reply #3 on: March 14, 2014, 11:46:12 am »
March 14, 2014, 11:46:12 am
Hi Oner, this is just a routine check as you do not seem to have a Lumion license attached to your forum account.

It may simply be that you have not yet updated your Account settings for the forum and entered your license key details.  Please arrange to do so as soon as possible.

If you have a license or are working for a company with a valid license, I'd be grateful if you could forward the license and/or the company name/email address to peterm [at] act-3d.com so we can follow-up as needed.

Thanks in advance.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.