Author Topic: 3D Model photo match in Lumion  (Read 7579 times)

andreystrelkov

    Reputation: 1
3D Model photo match in Lumion
« on: November 15, 2012, 08:15:07 pm »
November 15, 2012, 08:15:07 pm
Good day =)
What do you think, how you can implement the following in Lumion?



or this



The first thing that comes to mind is to render the model in the right perspective, but how to make this angle?

Get the picture to put on top of the frame in build mode, and at this point rotate and move the camera so that the axes coincide with the axes of the photo model.

In the building there is a wonderful feature as OVERLAY IMAGE, but it unfortunately does not show in edit mode the camera frame (although in version 3, it will be =) and it's great)
At the moment, you can use a program such as OVERLAP WALLPAPER, it places any image over the screen with adjustable transparency.

It's complicated, but in reality (what a pity that there is no such function as in Google Sketchup)

Once we put the camera correctly we can do render models with all the effects, and then we can make a model to render lightmap then another photo to put shadows =)

Do you think there is a way to correct, or you can easily do?

Re: 3D Model photo match in Lumion
« Reply #1 on: November 16, 2012, 12:10:59 pm »
November 16, 2012, 12:10:59 pm
Hi andreystrelkov, this has been suggested before - thanks for your +1 for the idea to make it easier to do photo compositing in Lumion.
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andreystrelkov

    Reputation: 1
Re: 3D Model photo match in Lumion
« Reply #2 on: November 16, 2012, 01:43:29 pm »
November 16, 2012, 01:43:29 pm
Thank you! It would be still very good - if we can export the image in mode SKY ALPHA MAP, but without the landscape (like additional option) that we can see only the outline of the created models. So it will be very easy to cut and then only the model of the picture  :)

byzantium1200

    Reputation: 43
Re: 3D Model photo match in Lumion
« Reply #3 on: November 16, 2012, 02:49:33 pm »
November 16, 2012, 02:49:33 pm
This would be possible in Lumion if you could save a camera point in Theater mode.

Make an animation>Overlay Image>Choose your match image with %50 gray alpha channel>Go to theater mode> Adjust your camera to match the overlay image as much as possible>Save your Camera Point with Ctrl+(number)

Maybe I should add it to Wishes section.


 

Re: 3D Model photo match in Lumion
« Reply #4 on: November 16, 2012, 03:53:55 pm »
November 16, 2012, 03:53:55 pm
Thank you! It would be still very good - if we can export the image in mode SKY ALPHA MAP, but without the landscape (like additional option) that we can see only the outline of the created models. So it will be very easy to cut and then only the model of the picture  :)

(Yes, this has also been suggested before)
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andreystrelkov

    Reputation: 1
Re: 3D Model photo match in Lumion
« Reply #5 on: November 16, 2012, 04:56:32 pm »
November 16, 2012, 04:56:32 pm
This would be possible in Lumion if you could save a camera point in Theater mode.

Make an animation>Overlay Image>Choose your match image with %50 gray alpha channel>Go to theater mode> Adjust your camera to match the overlay image as much as possible>Save your Camera Point with Ctrl+(number)

Maybe I should add it to Wishes section.


 

But in the theater mode does not display overlay images

byzantium1200

    Reputation: 43
Re: 3D Model photo match in Lumion
« Reply #6 on: November 16, 2012, 05:06:59 pm »
November 16, 2012, 05:06:59 pm
But in the theater mode does not display overlay images
Go to Movie mode first, then you will see the movie effects in the theater mode.

andreystrelkov

    Reputation: 1
Re: 3D Model photo match in Lumion
« Reply #7 on: November 16, 2012, 05:16:41 pm »
November 16, 2012, 05:16:41 pm
Go to Movie mode first, then you will see the movie effects in the theater mode.

Wow! Works! Thanks... but CTRL 1-9 doesn't work. Camera position didn't saving

Re: 3D Model photo match in Lumion
« Reply #8 on: November 16, 2012, 05:31:39 pm »
November 16, 2012, 05:31:39 pm
but CTRL 1-9 doesn't work. Camera position didn't saving

That's a known limitation (but it's on the bugtracker list).
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