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Author Topic: [Resolved]: Help - Removing Underwater effect Lumion 2.1/3  (Read 8410 times)

JuanCa

    Reputation: 1
Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #15 on: March 05, 2014, 06:26:47 pm »
March 05, 2014, 06:26:47 pm
Unfurtunately it crashes with the latest Lumion.
Again, thanks and no worries.

Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #16 on: March 06, 2014, 12:08:25 am »
March 06, 2014, 12:08:25 am
Probably due to changes and fixed and differences from that old version to more current version.

Quickest path is to reconstruct the scene in the most recent Lumion Free v3.2.1, as you should not get that underwater issue.
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blazeman2

    Reputation: 1
Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #17 on: May 12, 2014, 09:12:44 pm »
May 12, 2014, 09:12:44 pm
Hi guys. I have a problem with water as well. I made a house with an underwater floor and i want to put some water (outside the house). I can't do it with Ocean command because the water get in the house as well. So i tried water plains but the thing is when I'm in the house (in the underwater floor) and look outside the window i can't see the underwater effect or the water at all.... Is there some way to do it?
(Sorry for my bad english)

RAD

    Reputation: 32
Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #18 on: May 12, 2014, 10:06:55 pm »
May 12, 2014, 10:06:55 pm
 ::)
Welcome.  First time?

Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #19 on: May 13, 2014, 12:42:46 am »
May 13, 2014, 12:42:46 am
It's a little tricky but you might be able to accomplish what need or close to (hopefully  :-D).

You will see underwater water :D when the camera is under the surface area that the Water Plane defines.  Move the camera in, underneath, then move it out and away from the Water Plane to see what I mean.

So the Water Plane needs to be set just to the right position, and the camera needs to move to a point where the switch happens.

Don't always try forcing things to happen in one clip either.  It might take two or more separate clips.  In some cases with one clip showing things only for underwater.

There is also an Underwater Effect you can use.

In addition, it may require a little post-editing in a video editor to remove frames not required where the timing or positioning is not able to achieve the result desired.
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blazeman2

    Reputation: 1
Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #20 on: May 13, 2014, 08:09:29 am »
May 13, 2014, 08:09:29 am
Yes I am new here. :) I searched through other topics and i didnt find anything, sorry if I wrote in the wrong section.
Thx for the tips, I see what you mean:) . I will try to play with the effects and clips to see what I can do  :)
It would be nice if Ocean command could recognise close boxes and not put water in them ;)

Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #21 on: May 13, 2014, 09:56:17 am »
May 13, 2014, 09:56:17 am
Post is OK here.

Yes, similar has been requested in past, thanks for suggestion.
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RAD

    Reputation: 32
Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #22 on: May 13, 2014, 03:19:34 pm »
May 13, 2014, 03:19:34 pm
Welcome to the Forum!   :D

JuanCa

    Reputation: 1
Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #23 on: July 02, 2014, 04:08:01 pm »
July 02, 2014, 04:08:01 pm
OK.  I went back to the file and I give another try to delete the water as Morten suggested early in the posts.  And this time worked!  For a strange reason the small body of water (a water fountain) got oversize to take all over the whole space but when the delete button clicked the object goes away.
Thank you for all your help!

Re: Help - Removing Underwater effect Lumion 2.1/3
« Reply #24 on: July 03, 2014, 02:09:52 am »
July 03, 2014, 02:09:52 am
Hi JuanCa

Thanks for advising its resolved.
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