Author Topic: Yellow Kitchen  (Read 548 times)

Chuck18

    Reputation: 3
Yellow Kitchen
« on: February 24, 2018, 04:03:59 pm »
February 24, 2018, 04:03:59 pm
Hi guys, I continued to explore L8, I share a little practice of a Kitchen Scene.

20 seg to render each image @ 3840x2160 resolution

My Specs:

Processor:                              Intel Core i7-7700 3.60 GHz
Memory:                                Kingston Hyper X Fury 16GB DDR4 X2
Video:                                    NVIDIA Geforce 1070 //  8 gB DDR5 graphics card
Harddrive 1:                           Samsung 950 Pro SSD PCIe M.2 - 512GB
Harddrive 2:                           Western Digital Blue 1TB - 7200min-1 Hard Disc Drive
Operating system:                   Windows 10 professional 64bit

Chuck18

    Reputation: 3
Re: Yellow Kitchen
« Reply #1 on: February 24, 2018, 04:06:42 pm »
February 24, 2018, 04:06:42 pm
3 and 4

Flamingo

    Reputation: 4
Re: Yellow Kitchen
« Reply #2 on: February 24, 2018, 04:29:22 pm »
February 24, 2018, 04:29:22 pm
Very nice kitchen, texture, light and atmosphere. Perfect
Cinema4D R20 - SketchUp Pro 2018 - Affinity Photo - I7-7820X 3,60GHZ 64GB RAM - GTX 1080 TI

Stayrudee

    Reputation: 2
Re: Yellow Kitchen
« Reply #3 on: February 25, 2018, 11:31:26 am »
February 25, 2018, 11:31:26 am
Hi, the mood is nice. It is a good start to explore Lumion's interior rendering. I would work on the shadows and reflections as lots of them are missing or are not accurate. It may be hard with Lumion, but you will find your way of doing that. Maybe add some soft edges and weathering to materials. Waiting to see the results!

Re: Yellow Kitchen
« Reply #4 on: February 25, 2018, 09:52:46 pm »
February 25, 2018, 09:52:46 pm
Hi Stayrudee

I'm sure Chuck18 would be keen to know where exactly, as would I,
... I would work on the shadows and reflections as lots of them are missing or are not accurate...


Hi Chuck18
One question I have: is there a light source under the cupboards that casts a yellow light.  If so I see the light, but no model source for the light, as the utensils rail holder looks like it does not include any light source.

Stayrudee

    Reputation: 2
Re: Yellow Kitchen
« Reply #5 on: February 25, 2018, 11:05:58 pm »
February 25, 2018, 11:05:58 pm
Sure, I put red frames for shadow and blue frames for reflection. Generally shadows should be stronger, and I guess that is possible to tweak. As for reflections I guess that it is not very easy as Lumion has some limitations in that field. It is not bad for animations, but for stills I would trade time for quality. With current generation of gpu power waiting 10 min instead of 10sec is completly ok.

Re: Yellow Kitchen
« Reply #6 on: February 25, 2018, 11:30:02 pm »
February 25, 2018, 11:30:02 pm
Thanks.

Tweaking the amount (reduction) of HyperLight would probably help strengthen the shadows, as the shadows do appear to be a little bit on the light side but subtle.  HyperLight is also casting the extra light off that bowl and countering the shadows.

Some small adjustments of the Shadow settings could also help.  But if using one of the Styles that includes SkyLight, then be careful to keep the Shadow Brightness within the default range as provided by the Style.

For the chrome metal sink and tap - reflections can be strengthened by adjusting the amount of Reflectivity and Gloss values.  If the look of the reflection's bluriness is more the question, then Lumion does set SpeedRay Reflections to a single fixed default which works well in many cases, and of course is the only option to use for curved surfaces such as the taps.

In any case will let Chuck18 follow up on your comments, and I also don't have access to the Scene to see what could be tweaked.

Stayrudee

    Reputation: 2
Re: Yellow Kitchen
« Reply #7 on: February 25, 2018, 11:43:55 pm »
February 25, 2018, 11:43:55 pm
Thanks for some valuable info. I have played with one of the free scenes provided by some Lumion user (lost the link - but you probably would know). I spent 30-40min tweaking light and materials to achieve results that are good for my taste. But I could not tweak reflections to my liking, they still look a little bit off.

Re: Yellow Kitchen
« Reply #8 on: February 26, 2018, 12:00:21 am »
February 26, 2018, 12:00:21 am
OK, thanks.  You are always welcome to add some suggestions on reflections to the Feedback Board.

Stayrudee

    Reputation: 2
Re: Yellow Kitchen
« Reply #9 on: February 26, 2018, 12:10:10 am »
February 26, 2018, 12:10:10 am
I am still very fresh to Lumion. I guess my knowledge is not that great so I will keep exploring. Lumion is the "easy to learn hard to master" program. But yes if I hit the wall I will make some suggestions.

Re: Yellow Kitchen
« Reply #10 on: February 26, 2018, 01:44:10 am »
February 26, 2018, 01:44:10 am
 :)  Cheers.  Any time on anything, feel free and welcome to post.

Chuck18

    Reputation: 3
Re: Yellow Kitchen
« Reply #11 on: February 26, 2018, 04:45:24 am »
February 26, 2018, 04:45:24 am
Hi everyone, I've been very busy, I share some parameters that I use for the scene, I usually use spots to light up more, and the reflections according to the materials.

Thanks for your comments, to keep improving

Chuck18

    Reputation: 3
Re: Yellow Kitchen
« Reply #12 on: February 26, 2018, 04:47:19 am »
February 26, 2018, 04:47:19 am
more settings

Chuck18

    Reputation: 3
Re: Yellow Kitchen
« Reply #13 on: February 26, 2018, 04:48:32 am »
February 26, 2018, 04:48:32 am
and more

Stayrudee

    Reputation: 2
Re: Yellow Kitchen
« Reply #14 on: February 26, 2018, 07:20:15 am »
February 26, 2018, 07:20:15 am
Chuck that shows all ;) Have you tried to light the scene with direct sunlight? From my experience it is the best quality light for interiors in terms of shadows. This would probably require trimming your kitchen model, but you could import it as a model variation.