WIP

Author Topic: WIP  (Read 4085 times)

gabrielefx

    Reputation: 6
WIP
« on: February 01, 2011, 01:10:01 am »
February 01, 2011, 01:10:01 am
few hours spent with Lumion


Brian Hengelsberg

    Reputation: 43
WIP
« Reply #1 on: February 01, 2011, 05:10:10 am »
February 01, 2011, 05:10:10 am
Really nice imagery, very well composed.

WIP
« Reply #2 on: February 01, 2011, 10:58:09 am »
February 01, 2011, 10:58:09 am
Loving these images as well – keep it up, Gabriele! Cool

Good thing we included a Fiat for our Italian customers hehe….
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gabrielefx

    Reputation: 6
WIP
« Reply #3 on: February 01, 2011, 11:45:56 am »
February 01, 2011, 11:45:56 am
Many thanks!

I can say that the renderings I did before with: Vray 1.5 + Forest Pack Pro + Autograss + a lot of Evermotion trees and plants were worst than those I create yesterday with Lumion.

With Max I spent a lot of time to create Vray proxies and to create the entire scene.

The only differences are that in Lumion I haven't: hedges with 3d leaves moved by breeze, different palms species, displacement (DX11), a function that fills areas or surfaces with trees (in the background I added trees manually one by one). I can't create a material with a solid color and with a bump, the color must be a texture. I haven't the depth of field, very important for photographic stills. Lumion does't have a car paint shader, solid color shaders.

Lumion urgently needs a customizable material shader: I want to change the colour, the transparency, an arbitrary reflection map, add an opacity map texture. Then I want to save my material in a new library and I want use it in another project

Lumion 1.0 is a miraculous software for 3d artist, it will grow with us.

Linked here the Vray renderings. Compared you with the ones I did with Lumion.

4thHorseman

    Reputation: 1
WIP
« Reply #4 on: February 02, 2011, 06:20:12 pm »
February 02, 2011, 06:20:12 pm
I have noticed, and your Vray and Lumion Images make it ever more clear, that to achieve a more realistic looks requires a change in the Vibrance of Color and Light. In Lumion everything is super Vibrant, including the light, whereas in Vray and in real life, the color and light tones are much more subdued.

 

Is there a way to tone the Vibrance down in Lumion other than in Post production, like in photoshop or after affects?

WIP
« Reply #5 on: February 02, 2011, 08:38:37 pm »
February 02, 2011, 08:38:37 pm
There are some post processors in the movie section that you can tweak a lot with.