Author Topic: wharf/docks at Alcântara - Brazil  (Read 1783 times)

ATTRIUM

    Reputation: 7
wharf/docks at Alcântara - Brazil
« on: February 24, 2012, 03:47:31 pm »
February 24, 2012, 03:47:31 pm
All made in Sketchup and Lumion.
Some scenes I dont like very much... others I like a lot! I didnt have much time to make it, but it´s here...



BMcIsaac

Re: wharf/docks at Alcântara - Brazil
« Reply #1 on: February 25, 2012, 04:42:32 pm »
February 25, 2012, 04:42:32 pm
Man you are eating and sleeping with lumion in hand...that's a lot of work!!
I like your camera ...and the animation of the truck turning...you don't see that very often and it is a very cool effect....thanks again...now go get some rest!! :-D

Re: wharf/docks at Alcântara - Brazil
« Reply #2 on: February 25, 2012, 09:57:15 pm »
February 25, 2012, 09:57:15 pm
Wow, amazing scene and video.

How much time in rendering and PC specs, thanks.

ATTRIUM

    Reputation: 7
Re: wharf/docks at Alcântara - Brazil
« Reply #3 on: February 25, 2012, 10:54:21 pm »
February 25, 2012, 10:54:21 pm
I spent many hours of hard work on it, but in the end I was glad to see it done.
About 3 weeks modelling, getting the models on google warehouse and building the scenes and cameras. About 1 week to render, because I had a few time to stay at house rendering.
Instead of animating the objects and importing the animations, I broke the models and used rotate, and move to move the parts. When I needed a car to make a curve, moved the model from the origin, so when I rotate the object, it rotates around the origin point, distant of the object.
Thanks for the comments! I'm glad to hear it!

Re: wharf/docks at Alcântara - Brazil
« Reply #4 on: February 25, 2012, 11:47:19 pm »
February 25, 2012, 11:47:19 pm
Instead of animating the objects and importing the animations, I broke the models and used rotate, and move to move the parts. When I needed a car to make a curve, moved the model from the origin, so when I rotate the object, it rotates around the origin point, distant of the object.

Interesting comments on methodology and workarounds, much appreciated.

If only we could group things (apart from the thousand other things on the wishlist  :D ).

As an Ultimate user did you have time or try using the new Advanced Animation path tools or were those not available at the time you put this together?

ATTRIUM

    Reputation: 7
Re: wharf/docks at Alcântara - Brazil
« Reply #5 on: February 26, 2012, 09:36:29 pm »
February 26, 2012, 09:36:29 pm
they where not available at the time... so I had to improvise... and I dont know yet how to make animations on other programs, like 3dsmax and import to lumion. The import process is simple, but animating is the question...

InterArchi

    Reputation: 0
Re: wharf/docks at Alcântara - Brazil
« Reply #6 on: February 27, 2012, 12:28:54 am »
February 27, 2012, 12:28:54 am
Hi Sir,

Can I know at least which computer do you use ? ( CPU, GC, RAM ) ..

ATTRIUM

    Reputation: 7
Re: wharf/docks at Alcântara - Brazil
« Reply #7 on: February 27, 2012, 04:20:09 am »
February 27, 2012, 04:20:09 am
Hi Sir,

Can I know at least which computer do you use ? ( CPU, GC, RAM ) ..

Sure!
i7 - 2.93GHz
8GB RAM
Nvidia Geforce GTX - 470