Author Topic: statue lighting  (Read 5868 times)

-GeoHow

    Reputation: 54
statue lighting
« on: January 02, 2012, 12:29:23 pm »
January 02, 2012, 12:29:23 pm
Play with light in Lumion 2 Build 2...
2:35:1 widescreen aspect ratio

meem

    Reputation: 1
Re: statue lighting
« Reply #1 on: January 02, 2012, 02:20:35 pm »
January 02, 2012, 02:20:35 pm
its amazingggggggg.... how you did this? :7

Jacobs Architekten

    Reputation: 15
Re: statue lighting
« Reply #2 on: January 02, 2012, 02:29:51 pm »
January 02, 2012, 02:29:51 pm
GeoHow... ARE YOU KIDDIN' ME!!!

Till the end I was almost absolutely sure it was some kind of Vray thing...
Congrats... you are one of my Lumion heroes  ;)

... and as meem stated: How did you do this?

J-P.

Re: statue lighting
« Reply #3 on: January 02, 2012, 02:38:17 pm »
January 02, 2012, 02:38:17 pm
Amazing! No clue how you did it though LOL :D

blendman

    Reputation: 26
Re: statue lighting
« Reply #4 on: January 02, 2012, 03:12:32 pm »
January 02, 2012, 03:12:32 pm
GeoHow,

You continue to amaaze all of us!  Calling for a tutorial here!!!   ;)

Seriously, ou astound us all!

Regards,

blendman

byzantium1200

    Reputation: 43
Re: statue lighting
« Reply #5 on: January 02, 2012, 03:21:47 pm »
January 02, 2012, 03:21:47 pm
Geohow this is great. In the old times we used slightly colored lights distibuted on a hemisphere to simulate GI, did you do something like that?

RAD

    Reputation: 32
Re: statue lighting
« Reply #6 on: January 02, 2012, 03:22:50 pm »
January 02, 2012, 03:22:50 pm
Haha GeoHOW.

Really awesome display there.   :)

You need more rep.  Thumbs him up - mad skillz yo!

Re: statue lighting
« Reply #7 on: January 02, 2012, 04:55:31 pm »
January 02, 2012, 04:55:31 pm
Totally love it when I see users push Lumion beyond what we imagine is possible :D

-GeoHow

    Reputation: 54
Re: statue lighting
« Reply #8 on: January 02, 2012, 05:41:01 pm »
January 02, 2012, 05:41:01 pm
I share with you to make your OWN tests, must be lumion 2 ultimate  

Jacobs Architekten

    Reputation: 15
Re: statue lighting
« Reply #9 on: January 02, 2012, 05:58:00 pm »
January 02, 2012, 05:58:00 pm
Thanks for sharing...

I already  gave you a THUMBS UP... Who's next?

J-P.

Nico RVArq.com

    Reputation: 58
Re: statue lighting
« Reply #10 on: January 02, 2012, 06:29:37 pm »
January 02, 2012, 06:29:37 pm
 :) Great to Test !!

byzantium1200

    Reputation: 43
Re: statue lighting
« Reply #11 on: January 02, 2012, 06:42:21 pm »
January 02, 2012, 06:42:21 pm
Also very good camera work.

Gilson Antunes

    Reputation: 123
Re: statue lighting
« Reply #12 on: January 03, 2012, 10:45:34 pm »
January 03, 2012, 10:45:34 pm
Great job .... really, congratulations. :-D :-D
and thumbs up
Gilson Antunes
GTX 1080Ti / GTX Titan X / Win7 / (TM) i7-6700K CPU @ 4,00GHz / RAM 64Gb DDR-4 / SSD 1,5Tb

Re: statue lighting
« Reply #13 on: January 03, 2012, 11:35:17 pm »
January 03, 2012, 11:35:17 pm
Many thanks GeoHow.

-GeoHow

    Reputation: 54
Re: statue lighting
« Reply #14 on: January 04, 2012, 08:36:26 am »
January 04, 2012, 08:36:26 am
Thank you all

4 h 54 m  my computer to do rendering all the scenes with 3 stars 1280x720
how much time wants your own ?

My System
Microsoft Windows XP 32
QuadCore Intel Core 2 Quad Q9550, 2833 MHz
4 GB DDR3-1333 DDR3 SDRAM (use only 2,50 GB limitation xp)
ATI Radeon HD 4870 X2  (2048 MB) x2