Retail Store prototype Animation

Author Topic: Retail Store prototype Animation  (Read 1030 times)

Robert A. Christman

    Reputation: 24
Retail Store prototype Animation
« on: September 05, 2013, 04:40:10 pm »
September 05, 2013, 04:40:10 pm
The stores are finally built out so i can release this animation i created for my firm, Lami Grubb Architects.

Couldn't put the time in to populate with product but everything else is exactly as spec'd. There were some issues with some of the materials, but as i said, this was another fast one being prepped for a board meeting.

Let me know what you think.

EDIT:
I APOLOGIZE, I had to make this private again for a while. The client has an article being publshed that is promised to be an exclusive so i can not make this public yet. I will return and make it public once the article comes out. THANKS.


Jared G.

    Reputation: 36
Re: Retail Store prototype Animation
« Reply #1 on: September 05, 2013, 05:14:48 pm »
September 05, 2013, 05:14:48 pm
Was the text at the beginning done in Lumion as well? Everything looks very nice, didn't notice any offensive textures of glitches. Camera work was good, maybe a bit repetitive at times. But the overall movie wasn't too long for me to lose interest. +1

Robert A. Christman

    Reputation: 24
Re: Retail Store prototype Animation
« Reply #2 on: September 05, 2013, 05:39:31 pm »
September 05, 2013, 05:39:31 pm
thanks. yes. i setup the text and effects in Lumion. It wasn't very hard and accomplished the look i was going for. Was a little tricky getting it to animate just right but not horrible.

Overall, It is a bit repetitive because of the content being shown at the board meeting. i would like to pair it down to be a more "normal" animation that isn't concerned about showing all of the different design issues in both the 5000sqft and 6000sqft options.

Thanks again. I REALLY wish i had time to adjust these things before posting but you guys are all under the same kinda of time crunches i'm sure.

Bob