Author Topic: Outdoor Living (wip)  (Read 11352 times)

SketchLA

    Reputation: 12
Outdoor Living (wip)
« on: May 25, 2011, 07:35:52 pm »
May 25, 2011, 07:35:52 pm
Hi guys -

Here is an animation I put together for a client's backyard project.  While designing, I tried to carefully mimic and complement the French Chateau architecture of the house.  Currently, there is nothing on site except for the small patio out the rear doors...and a wide open lawn.   (have some minor issues to work out still.. like reflections.. but I believe the bulk of it came together rather well.) Hope you like!  Best viewed in 720p.

Animation:




Existing picture facing the rear of the house:



Existing picture walking down the sideyard into the rear yard:




and a few updated renders:










EarthMover

    Reputation: 12
Re: Outdoor Living (wip)
« Reply #1 on: May 26, 2011, 01:09:28 am »
May 26, 2011, 01:09:28 am
Great work Marc.  Beautiful cinematography! 

Re: Outdoor Living (wip)
« Reply #2 on: May 26, 2011, 02:13:52 am »
May 26, 2011, 02:13:52 am
Really good. Great colors and great camera work.

SketchLA

    Reputation: 12
Re: Outdoor Living (wip)
« Reply #3 on: May 26, 2011, 05:28:17 pm »
May 26, 2011, 05:28:17 pm
thanks guys!  glad you like it  :)

Gaieus

    Reputation: 44
Re: Outdoor Living (wip)
« Reply #4 on: May 27, 2011, 10:57:50 am »
May 27, 2011, 10:57:50 am
I agree that it's a great work and a very impressive movie!

I would have two critical comments only - both just regarding the vegetation:
  • The very first shot goes close to that hedge (or rather spruce or what) which are too low resolution - looks they are also some billboards and the UV mapping is messed up here and there (see screenshot)
  • There seem to be some lavender bushes (also face-me billboards?) which, when "following" the camera, turn with it and give away themselves as simple billboards.
I hope you don't mind this. And as I said, both the design and the whole mood of the movie is fantastic!
Gai...

Michael Betke

    Reputation: 35
Re: Outdoor Living (wip)
« Reply #5 on: May 27, 2011, 11:14:03 am »
May 27, 2011, 11:14:03 am
Yes the hedge is the only thing which looks out of place right now. :)
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SketchLA

    Reputation: 12
Re: Outdoor Living (wip)
« Reply #6 on: May 27, 2011, 04:48:22 pm »
May 27, 2011, 04:48:22 pm
Thanks for the crits.  I dont mind!  It actually helps one of the cases I brought up earlier.  

Yes I agree that the hedge doesnt look as good as it should.  Partly my fault...partly Lumion's fault.  My fault for not having/creating a 3d hedge model instead of the billboard.  

Its also Lumion's shortcoming because if I had made all of those individual hedge plants into single billboards, all the edges would be extremely obvious as I walk past the hedge and every time I execute every turn.  Like Gaieus said, its very obvious with the lavendar plants.  

I brought this issue up a while ago in this thread (points 14,15, and 16):  http://lumion3d.com/forum/index.php?topic=863.msg5090#msg5090

In short, it seems that all edges of all billboards will always be very visible because of the fact the lumion doesnt face the billboards parallel to the camera.  It always faces them parallel to the line of movement.  

For example:  if you are traveling straight north and you have some billboards set up in front of you to your left and to your right...lumion will make those billboards face straight south.  This is incorrect...they should face a bit southeast and southwest, parallel to the viewer so that the viewer doesnt see the edges while moving or turning.  Sketchup does a better job of not letting you see the edges of billboards while turning.  


 

Re: Outdoor Living (wip)
« Reply #7 on: May 27, 2011, 07:40:11 pm »
May 27, 2011, 07:40:11 pm
Goodpoint. I'll try to get a fix in time for sp2 release. Should be very easy.

SketchLA

    Reputation: 12
Re: Outdoor Living (wip)
« Reply #8 on: May 27, 2011, 09:08:26 pm »
May 27, 2011, 09:08:26 pm
Thanks Remko!!! This little change will make a huge difference!!  :)

lwh_hwl

    Reputation: 0
Re: Outdoor Living (wip)
« Reply #9 on: May 28, 2011, 02:50:25 am »
May 28, 2011, 02:50:25 am
Thanks!

Gaieus

    Reputation: 44
Re: Outdoor Living (wip)
« Reply #10 on: May 28, 2011, 07:23:26 am »
May 28, 2011, 07:23:26 am
And what if you used real Lumion plants for that hedge? There are some that are very similar to these and they are 3D so these close-ups would be solved.

This is a very quick example (and literally quick as far as the speed of the camera is concerned, too) but IMO they look pretty nice even if the are crooked here and there...

Gai...

SketchLA

    Reputation: 12
Re: Outdoor Living (wip)
« Reply #11 on: May 28, 2011, 09:10:01 am »
May 28, 2011, 09:10:01 am
Gaieus thanks for this example.  I could use those...but the plants that Im proposing are Pyramidal Arborvitae.  Not cypress.  Lumion's cypress are too pointy and crooked.  Arborvitae are very neat/straight and rounded at the top.  Its a very common hedge plant used for screening in the midwest.  It might be nice if lumion could add in this type of 3d plant. Wishful thinking?  ??? ;)

kind of like this:


Gaieus

    Reputation: 44
Re: Outdoor Living (wip)
« Reply #12 on: May 28, 2011, 11:30:47 am »
May 28, 2011, 11:30:47 am
Okay, that explains it... :-)

Certainly some more plans would be nice in this case (and hopefully some are coming in the next release, too).
Gai...

SketchLA

    Reputation: 12
Re: Outdoor Living (wip)
« Reply #13 on: September 07, 2011, 08:20:34 am »
September 07, 2011, 08:20:34 am
Updated first post with revised video and renderings.  Loving the new build7 !

Re: Outdoor Living (wip)
« Reply #14 on: September 07, 2011, 12:17:03 pm »
September 07, 2011, 12:17:03 pm
Excellent style. The image processing on this scene is makes it look good. I hope we can get the indirect lighting up and running before the 2.0 release because a scene like this would look amazing. It's not a full Vray type of indirect lighting but I found the effect spectacular because it makes images come alive.