Author Topic: Lumion + Aecom + Big  (Read 2130 times)

RAD

    Reputation: 32
Lumion + Aecom + Big
« on: February 07, 2012, 09:46:30 am »
February 07, 2012, 09:46:30 am

Not my work.
Who wants to fess up?
Interesting use of Lumion with overlays. 
do I see Chewbacca's other world angled sun in the background at :41?
 ;)





Re: Lumion + Aecom + Big
« Reply #1 on: February 07, 2012, 12:04:20 pm »
February 07, 2012, 12:04:20 pm
Thanks for posting this link, Conrad.

You're right, it's an interesting way to use Lumion. I'm also pretty chuffed to see Bjarke Ingels Group using Lumion for their projects, even if it's heavily edited footage from different rendering packages.
IMPORTANT: Please do not send private messages and emails to members of staff - unless we specifically ask you to send us sensitive information, for example License Keys.

blendman

    Reputation: 26
Re: Lumion + Aecom + Big
« Reply #2 on: February 07, 2012, 01:44:11 pm »
February 07, 2012, 01:44:11 pm

I really enjoyed this presentation.  It taught me I still have a long way to go to understanding and applying Layers to my work.  Funny enough I use layers prfusely in Photoshop, Indesign, and Blender, but zero to date with Lumion.  :(

There is huge scope to do a tutorial on this subject.  I think this video demonstrates this.

Regards,

blendman

byzantium1200

    Reputation: 43
Re: Lumion + Aecom + Big
« Reply #3 on: February 07, 2012, 07:28:12 pm »
February 07, 2012, 07:28:12 pm
do I see Chewbacca's other world angled sun in the background at :41?
 ;)

People living in Scandinavia or other high latitudes will get offended.  :)

Chewbacca

    Reputation: 14
Re: Lumion + Aecom + Big
« Reply #4 on: February 07, 2012, 08:15:01 pm »
February 07, 2012, 08:15:01 pm
Well, I am in the Minneapolis area, so I guess our angled sun that happens here also happens in the Chicago area as well.   :D.   Cool Vid.




Not my work.
Who wants to fess up?
Interesting use of Lumion with overlays.  
do I see Chewbacca's other world angled sun in the background at :41?
 ;)






BMcIsaac

Re: Lumion + Aecom + Big
« Reply #5 on: February 07, 2012, 08:19:57 pm »
February 07, 2012, 08:19:57 pm
Quote
There is huge scope to do a tutorial on this subject.
It is easy to see how Lumion can creep into your workflow...all of a sudden you start thinking in terms of doing other things with your tools to suit the Lumion workflow...and it seems to suck up the challenge. So it is hard to know where to start and I guess that is why we are seeing so many diverse uses.....and so many more to come as the tool proliferates..lol.

thecravatman

    Reputation: 7
Re: Lumion + Aecom + Big
« Reply #6 on: February 07, 2012, 08:36:31 pm »
February 07, 2012, 08:36:31 pm
Agreed modelhead, to this end I feel that lumion's next challenge is to manage imported entourage and the polygon count of the imports in an easy simple quick way as Youtube does so well with video, maybe adding a plugin based on something like mootool that auto crunches to suit lumion.
Am I dreaming?