Author Topic: Liverpool Street Upgrade Presentation  (Read 2865 times)

nbd-space

    Reputation: 7
Liverpool Street Upgrade Presentation
« on: September 08, 2013, 10:47:50 am »
September 08, 2013, 10:47:50 am


A commissioned piece for Hobart City Council showing a proposed upgrade of Liverpool Street in Hobart's CBD. My first commission and only my second film using Lumion, this was produced in two and a half weeks and had to be modeled from scratch in SketchUp. Needed in a hurry to meet a very tight Committee timetable, all I can see are the errors that are bound to crop up when time pressures are a factor. I was also clearly still only really beginning to experiment with the basics of camera and effects. Edited in Adobe.       

Francan

    Reputation: 31
Re: Liverpool Street Upgrade Presentation
« Reply #1 on: September 08, 2013, 08:46:58 pm »
September 08, 2013, 08:46:58 pm
Well, for two and  half weeks of work, it is a good job
Excelling Nbd-space

Best Regards
Francan

BMcIsaac

Re: Liverpool Street Upgrade Presentation
« Reply #2 on: September 11, 2013, 10:32:04 pm »
September 11, 2013, 10:32:04 pm
Great work on the context in the area, texture mapping...photo-matching? GE mesh?
Nice job on the streets and car movement.
Thanks!

Jared G.

    Reputation: 36
Re: Liverpool Street Upgrade Presentation
« Reply #3 on: September 11, 2013, 11:23:49 pm »
September 11, 2013, 11:23:49 pm
nice music

I seem to be the only one around here who can't find decent music. whats the secret? what websites do you guys like to use?

Derekw

    Reputation: 33
Re: Liverpool Street Upgrade Presentation
« Reply #4 on: September 12, 2013, 12:48:58 am »
September 12, 2013, 12:48:58 am
Really great effort Nick. I'm sure you are going to find Lumion a whole lot of fun - and it's only going to get better. Oh, and welcome to Australia!

nbd-space

    Reputation: 7
Re: Liverpool Street Upgrade Presentation
« Reply #5 on: September 12, 2013, 02:54:52 pm »
September 12, 2013, 02:54:52 pm
Thanks all -

In answer to some of the queries, the model was done in the old fashioned way of going out with a camera to take photos of each building, editing in photoshop to remove objects in the way, tided up, imported and pasted onto Sketchup blocks of the corrected width and then expressed in limited but obvious places to get the desired sense of depth (with visually important buildings being given far more attention). Backdrops were created from wider shots and placed in such a way to create a greater sense of distance (with degrees of success frankly).     

I prefer to create shots one by one and edit together in Premier.

As for the music, I always get mine from Royalty Free Websites and edit to desired length in Reeper - thankfully most tracks on these sites tend to be designed to be as flexible as possible.

All very clunky and unsophisticated but buggered if I know a less time consuming or sophisticated way yet - too much time wasted on creating films instead of actually watching any tutorial clips or reading the forum up to now. This I intend to fix!

Cheers all from cold old Tasmania!       

BMcIsaac

Re: Liverpool Street Upgrade Presentation
« Reply #6 on: September 12, 2013, 04:14:22 pm »
September 12, 2013, 04:14:22 pm
Quote
in the old fashioned way of going out with a camera to take photos of each building

lol...If you find a "new" fashion way of doing it let me know. I know Google did a lot of experimenting with photo-match the building maker...etc etc...but nothing has changed and of course Trimble has abandoned the whole texture mapping process....(very dumb, but what do you expect from a holding company.) I just hope that StreetViews survives.

"All very clunky and unsophisticated"......NOT!!

Jared G.

    Reputation: 36
Re: Liverpool Street Upgrade Presentation
« Reply #7 on: September 12, 2013, 05:09:09 pm »
September 12, 2013, 05:09:09 pm
Just wanted to comment on the design, not so much the video, which looks great by the way.

I think more concern to life safety should be considered. Imagine you are a blind person. You are by yourself. Without the use of sight, you are forced to rely primarily on memory or touch. So differentiation between materials becomes a very important thing. If the material that cars drive on is the exact same as the material people walk on, a blind person would have no indication if they are standing in the middle of the road or on the sidewalk.

This is why you see the little raised bumps at crosswalks. Its an indicator to blind people that they are about to enter an active roadway. And without any raised curbs, there is zero indication of where road begins and sidewalk ends for a blind person. Also, some legally blind people can see colors, so that is why yellow is used, as an additional indicator apart from white.

I saw you modeled this with Sketchup. Did you model it on a 3d terrain mesh or is it just a flat plane? If its problems with extruding the sidewalk on the 3d mesh, I can help you out there.

cadmunkey

    Reputation: 5
Re: Liverpool Street Upgrade Presentation
« Reply #8 on: September 12, 2013, 06:15:04 pm »
September 12, 2013, 06:15:04 pm
Good work, shows everything it needs to. Great job for such a tight deadline, well done.

nbd-space

    Reputation: 7
Re: Liverpool Street Upgrade Presentation
« Reply #9 on: September 12, 2013, 11:55:42 pm »
September 12, 2013, 11:55:42 pm
Hey Jared G.

Great feedback so thanks - and yes, as an Urban Designer I understand entirely what you are saying. I wasn't actually involved in the design of the street plan but I'm all too aware of the conflict that sometimes arises between Highway Engineers and Designers. In this instance, it was over the colour and degree of raised materials at intended crossing points.

If you look at 0.57 sec, you'll notice the location of one such crossing in this design, although the choice of subdued colour was a matter of discussion. The white and grey colouration dividing road from pedestrian strip is actually intended to be a very shallow gutter in smooth concrete. The intention is that this would act as the demarcation signal for the sight impaired (although again there were long discussions if it was sufficient).

Personally, I'm a great believer in the concept that if you have to physically separate users in CBD's of cities then there is a real failure in the townscape, so yes, I am all in favor of shared surfaces. Changing attitudes and actually placing the concept back within the minds of motorists that they are the guests in certain locations and have to be aware and responsible for the safety of others is no mean task - but fundamentally important in my opinion.   

As for your other query - the model was built onto a 3d terrain - its just very flat. Thankfully I, like most, am hugely indebted to those amazing developers of SketchUp plugins and have long been able to draw and express on 3D surfaces, but your offer was very much appreciated.

Ta very much!     

Jared G.

    Reputation: 36
Re: Liverpool Street Upgrade Presentation
« Reply #10 on: September 13, 2013, 12:05:06 am »
September 13, 2013, 12:05:06 am
Thanks for taking the time to respond! Feel free to blast me on any of my projects  ;)