January 20, 2012, 02:44:47 pm
Thanks for the comment...
Since this was a small project, i really had a fairly easy time placing the lights. I like that they come in straight down initially, and then i can target their location after. They snap to the geometry pretty easily, which makes sure you are not snapping the light under a surface that will cause the light to be unusable. I will say that i would like to see a light that is a full 180 on the cone.
In reality there are no walls behind the view, but i did use the reflection ball just to help the reflection focus. I did not try to tweak anything on it...it was a test to see if i could crank a design development out quickly for a client. I did the exact same model in Podium for Sketchup, again as a test, and it took MUCH longer. I would say i spent about an hour and a half placing lights, rendering, tweaking, rendering, tweaking, rendering...repeat. Lumion wins hands down. If i spent an hour on the Lumion version, i am sure it would be really singing a song. Just wanted Raw output. There is no post production other then one curve adjustment in Photoshop.