April 03, 2012, 07:29:36 am
Nice job ABNERJAIR I like it ---
In Which Lumion worked ?
Ok i promise post my settings and there is =D ..... I´d like check some points
1) Like we see on first image our reflectivity on the floor be affected principally by the glossiness and reflection falloff values ..... I recommend play with those values .... also recomend add a new standard material with a good bump map (the bump map if some ones dont know is make with the normal image of the texture .... personaly I use programs like
pixplant or crazy bump to make this images .... =D
2) Have attention with the default values of the glass material I play with those settings but a surprise happen whe you add alittle value in the overbright value.... what dou you think? is any d9ifference

?
3) Like others programs the principal change in materials comes when you play whit lights personally use alot with very small values to make the efecct of this spots and dichroic points..... i would like some others classes or families of lights ... also use a rotated one ... to simulated " global ilumination" was a good idea in my point of view" ... it makes a interior render parameters easier
4) Also show my weather settings play with the streaks and bloom values to make a dramatic effects ... =D the lights depend too much of the hour of the day ....
Ok those are my personal settings, hope that be usefull for all..... comment if anyone have others or maybe have better results with diferent values .... =D