Author Topic: Dirty town  (Read 3989 times)

Pete Stoppel

    Reputation: 33
Dirty town
« on: May 12, 2011, 05:52:15 am »
May 12, 2011, 05:52:15 am
Just playin.



I wanted to update my version but I can no longer access my previous login details as Solo in order to gain access to download area, if a mod reads this please help me figure this out.

Thanks.

Simoni

    Reputation: 24
Re: Dirty town
« Reply #1 on: May 12, 2011, 09:28:24 am »
May 12, 2011, 09:28:24 am
The Film looks fantastic, atmospheric, realistic, just about the best Lumion render I have seen.

Aaron

    Reputation: 80
Re: Dirty town
« Reply #2 on: May 12, 2011, 09:46:12 am »
May 12, 2011, 09:46:12 am
Cool stuff. Very UE3-ish.
Pity the camera races through the streets as if pursued by a drunken landlord with a shotgun  :D
Did you make all the custom assets yourself? They look familiar  ::)

Gaieus

    Reputation: 44
Re: Dirty town
« Reply #3 on: May 12, 2011, 10:01:42 am »
May 12, 2011, 10:01:42 am
Quote from: Aaron
...Pity the camera races through the streets as if pursued by a drunken landlord with a shotgun  :D ...
If you knew solo, you could even imagine.
:D
_______

Indeed cool stuff, Pete!
Gai...

archmelino

    Reputation: 3
Re: Dirty town
« Reply #4 on: May 12, 2011, 10:49:22 am »
May 12, 2011, 10:49:22 am
Fantastic!!!! The best rendering!

Architectural Innovation

    Reputation: 13
Re: Dirty town
« Reply #5 on: May 12, 2011, 02:24:55 pm »
May 12, 2011, 02:24:55 pm
sweet! Have time to share and process details?
Robert A. Christman

marvins_dad

    Reputation: 7
Re: Dirty town
« Reply #6 on: May 12, 2011, 04:05:01 pm »
May 12, 2011, 04:05:01 pm
Nice job - formerly Pete!

Pete Stoppel

    Reputation: 33
Re: Dirty town
« Reply #7 on: May 12, 2011, 07:42:32 pm »
May 12, 2011, 07:42:32 pm
Ah, I found it, this is my other accont.

Santana

    Reputation: 2
Re: Dirty town
« Reply #8 on: May 13, 2011, 11:31:46 pm »
May 13, 2011, 11:31:46 pm
Nice work Pete, congratulations.  Can you  post the parameters that you used in the scene? Thanks in advance.  ;)

cbcarch

    Reputation: 4
Re: Dirty town
« Reply #9 on: May 20, 2011, 10:01:38 pm »
May 20, 2011, 10:01:38 pm
How did you get the maps for the streets ( and other things as well ) to look so realistic?
Did you substitute custom maps in a Lumion material?

looks extremely nice! Great work.

Michael Betke

    Reputation: 35
Re: Dirty town
« Reply #10 on: May 22, 2011, 08:17:00 pm »
May 22, 2011, 08:17:00 pm
its a tileable texture. yo ucann see the seams in teh middle of the crossings. :)
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lwh_hwl

    Reputation: 0
Re: Dirty town
« Reply #11 on: May 25, 2011, 09:53:49 am »
May 25, 2011, 09:53:49 am
GOod!

Aliki_N

    Reputation: 26
Re: Dirty town
« Reply #12 on: May 26, 2011, 11:15:31 pm »
May 26, 2011, 11:15:31 pm
GOod!

Hi Pete,

Great work! Your handling of material maps looks very inspiring. The patches of water on the streets look
very realistic coupled with the highly detailed model. I have greatly enjoyed your production. However, do you mind re running it at a slower pace so we can enjoy the visuals more?

Regards,

Alickn

RAD

    Reputation: 32
Re: Dirty town
« Reply #13 on: May 28, 2011, 10:05:49 am »
May 28, 2011, 10:05:49 am
Nice!