June 23, 2011, 07:35:04 pm
It would look better with true alpha transparency instead of just "clipping". 
You´re right.
I played around with shadow range and DOF, but it took no effect. Perhaps smooth shadows of alpha-textures will be possible, when an alpha-channel with greyscale for semi-transparencies is supported.
Thats one for the wish-list, i think.
