Author Topic: CG COMPLEX RESEARCH, TECHNOLOGICAL DEVELOPMENT AND INNOVATION, Palma de Mallorca  (Read 4005 times)

Nico RVArq.com

    Reputation: 58
August 15, 2012, 04:52:49 pm
Modelling Tool: Sketchup
Time Preraing the Scene: About 10/12 hs
Time for Each Frame: 5 seconds. (without extra frame edge)
GPU: NVIDIA GeForce GTX 480




Re: CG Research Center
« Reply #1 on: August 15, 2012, 05:12:40 pm »
August 15, 2012, 05:12:40 pm
This is great, well done master,full of inspiration.
Thank You Nico

Nico RVArq.com

    Reputation: 58
August 17, 2012, 03:00:50 pm
Lines on the facade = Lines drawn in AutoCad
Now, the little mistery is to apply the Glass Material to this lines with all the parameters in zero, such as glass in Lumion not cast shadows, just remains move the Depth Offset of Dark Gray Material 0.05 and the result is quite acceptable, isn´t ? ;)
I hope you liked!


August 17, 2012, 03:25:20 pm
 :D Very Good Master, by the way did u use The ivy generator for these?

Nico RVArq.com

    Reputation: 58
August 17, 2012, 03:32:25 pm
No Bledi, is a texture from Got3d with alpha and normal map.
Look at http://store.got3d.com/products/12-vine-textures/index.html

August 17, 2012, 03:40:31 pm
Many thanks Nico, and one more question ;)
why u didn't use Lumion's car? :D

Nico RVArq.com

    Reputation: 58
August 17, 2012, 05:58:54 pm
Because, these cars are preanimated in a cicle path. :-D
So, like animation basic and advanced inside Lumion don´t like too much, I preffer resolve it externally. May not be appreciated in the 3D video, but the street level has 3 breaks and grade changes, although is straight, would be very very complicated do it in Lumion for me.
Sorry Lumion :-*

http://3docean.net/item/range-rover-sport-2009-low-poly/716034?WT.ac=portfolio_thumb&WT.seg_1=portfolio_thumb&WT.z_author=kramin

August 17, 2012, 09:37:19 pm
That Range go crazy :D
thx man

dcrosssvpa

August 18, 2012, 02:29:32 am
Awesome work Nico....love the creative use of the autocad/sketchup lines and the depth offset.  never thought of trying that.  :)

jlnsvfx

    Reputation: 19
August 22, 2012, 04:58:07 am
Nice detailing of the buildings!

August 22, 2012, 06:22:09 pm
No Bledi, is a texture from Got3d with alpha and normal map.
Look at http://store.got3d.com/products/12-vine-textures/index.html
Nico im trying to make the wine texture, i download the free one you said to me, but i cannot export it as FBX or OBJ, or DAE, Ive make others wine textures successful, but this from Got 3d the exported model show me the hole plane i atached in 3d max like in the pic. is another way to retrieve the wanted image? like yours,  pls i need your help... ;)

Nico RVArq.com

    Reputation: 58
August 22, 2012, 06:30:32 pm
I´ve made the texture in PS, combined of 3 or 4 textures and saved like PNG with alpha channel include.

jlnsvfx

    Reputation: 19
August 22, 2012, 08:21:52 pm
Love the exterior detailing - and the vines!!

August 22, 2012, 08:57:07 pm
I´ve made the texture in PS, combined of 3 or 4 textures and saved like PNG with alpha channel include.
mmm ??? a bit confused... ::) is any tutorial somewhere?
anyway thanks, im gonna try it

BMcIsaac

August 22, 2012, 11:59:28 pm
Great work Nico...always appreciate your talents!